Lower rounds. tex stuff
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@ -1,6 +1,6 @@
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import { mod_exp } from "./math.js";
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import { mod_exp } from "./math.js";
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export const KEY_SIZE = 2048;
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export const KEY_SIZE = 512;
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export function cryptoRandom(bits) {
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export function cryptoRandom(bits) {
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if (bits === undefined) {
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if (bits === undefined) {
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@ -1,6 +1,7 @@
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import { cryptoRandom } from "../crypto/random_primes.js";
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import { cryptoRandom } from "../crypto/random_primes.js";
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import { Region } from "./map.js";
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import { Region } from "./map.js";
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import { mod_exp } from "../crypto/math.js";
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const ROUNDS = 12;
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function cryptoRange(upper) {
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function cryptoRange(upper) {
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// This is ridiculous: why implement a BigInt primitive, have it behave like a number, and then _not_ offer
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// This is ridiculous: why implement a BigInt primitive, have it behave like a number, and then _not_ offer
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@ -43,8 +44,6 @@ function cryptoShuffle(l) {
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return out;
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return out;
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}
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}
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const ROUNDS = 24;
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/**
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/**
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* R-S transform.
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* R-S transform.
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*
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*
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Binary file not shown.
@ -305,7 +305,7 @@ Despite this approach being centralised, it does emulate a fully P2P environment
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In particular, the final point allows for the use of purely JSON messages, which are readily parsed and processed by the client-side JavaScript.
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In particular, the final point allows for the use of purely JSON messages, which are readily parsed and processed by the client-side JavaScript.
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The game is broken down into three main stages, each of which handles events in a different way. These are shown below.
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The game is broken down into three main stages, each of which handles events in a different way. These are shown below. Boxes in blue are messages received from other players (or transmitted by ourselves). Boxes in green require networking to complete.
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\begin{landscape}\begin{tikzpicture}[every node/.style={anchor=north west}]
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\begin{landscape}\begin{tikzpicture}[every node/.style={anchor=north west}]
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% Create outlines
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% Create outlines
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@ -361,7 +361,7 @@ The game is broken down into three main stages, each of which handles events in
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% Player disconnect handling
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% Player disconnect handling
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\node[draw=blue!50,rectangle,very thick,rounded corners=0.1mm,anchor=north] (Disconnect) at (170pt, 0.5\textheight-4pt) {Player disconnects};
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\node[draw=blue!50,rectangle,very thick,rounded corners=0.1mm,anchor=north] (Disconnect) at (170pt, 0.5\textheight-4pt) {Player disconnects};
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\node[draw=red!50,rectangle,very thick,rounded corners=0.1mm,anchor=north] (Removeplayer) at (170pt, 0.5\textheight-36pt) {Remove player $P_i$};
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\node[draw=black!50,rectangle,very thick,rounded corners=0.1mm,anchor=north] (Removeplayer) at (170pt, 0.5\textheight-36pt) {Remove player $P_i$};
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\draw[very thick,dashed,->] (Starttimer)-- (170pt, 0.5\textheight-109.5pt)-- node[right] {Timer expires} ++(Removeplayer);
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\draw[very thick,dashed,->] (Starttimer)-- (170pt, 0.5\textheight-109.5pt)-- node[right] {Timer expires} ++(Removeplayer);
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\draw[very thick,->] (Disconnect) -- (Removeplayer);
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\draw[very thick,->] (Disconnect) -- (Removeplayer);
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@ -399,6 +399,11 @@ The game is broken down into three main stages, each of which handles events in
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\node[draw=black!50,fill=white,rotate=270,rectangle,very thick,rounded corners=0.1mm,anchor=north] (Update2) at (0.5\paperwidth + 60pt, -155.5pt) {Update game stage};
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\node[draw=black!50,fill=white,rotate=270,rectangle,very thick,rounded corners=0.1mm,anchor=north] (Update2) at (0.5\paperwidth + 60pt, -155.5pt) {Update game stage};
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\draw[very thick,->,dashed] (End1)-- node[below] {All reinf. placed} ++(Update2);
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\draw[very thick,->,dashed] (End1)-- node[below] {All reinf. placed} ++(Update2);
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% Player act handling 2
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\node[draw=blue!50,rectangle,very thick,rounded corners=0.1mm,anchor=north] (Act2) at (0.5\paperwidth+120pt, 0.5\textheight-4pt) {Current player acts};
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\end{tikzpicture}\end{landscape}
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\end{tikzpicture}\end{landscape}
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\section{Message structure}
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\section{Message structure}
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@ -654,7 +659,7 @@ This is used in point (2), as one player can then convince a neighbour in zero-k
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Consider point (1). One option is to prove that the sum of the committed values is 1 by using the additive homomorphic property. However, this allows a player to cheat by using negative values. To overcome this, we want a new protocol that is still in zero-knowledge, but proves additional properties of a reinforce action.
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Consider point (1). One option is to prove that the sum of the committed values is 1 by using the additive homomorphic property. However, this allows a player to cheat by using negative values. To overcome this, we want a new protocol that is still in zero-knowledge, but proves additional properties of a reinforce action.
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\begin{figure}[htp]
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\begin{figure}[H]
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\centering
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\centering
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\begin{tikzpicture}
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\begin{tikzpicture}
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\tikzstyle{style}=[circle,minimum size=15mm,draw=black,fill=white]
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\tikzstyle{style}=[circle,minimum size=15mm,draw=black,fill=white]
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@ -1044,9 +1049,9 @@ All measurements were taken on Brave 1.50.114 (Chromium 112.0.5615.49) 64-bit, u
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\label{table1}
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\label{table1}
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\begin{tabularx}{\hsize}{c *4{>{\Centering}X}}
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\begin{tabularx}{\hsize}{c *4{>{\Centering}X}}
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\toprule
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\toprule
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Modulus size & Paillier encrypt & Jurik encrypt & Jurik encrypt with pre-computation & RSA encrypt \\
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Modulus & Paillier encrypt & Jurik encrypt & Jurik encrypt with pre-computation & RSA encrypt \\
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\midrule
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\midrule
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$|n| = 1024$ & 6.0ms & 4.0ms & 1.4ms & 0.015ms \\
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$|n| = 1024$ & 6ms & 4ms & 1.4ms & 0.015ms \\
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$|n| = 2048$ & 34ms & 22ms & 7.6ms & 0.040ms \\
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$|n| = 2048$ & 34ms & 22ms & 7.6ms & 0.040ms \\
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$|n| = 4096$ & 189ms & 128ms & -- & 0.093ms \\
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$|n| = 4096$ & 189ms & 128ms & -- & 0.093ms \\
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\bottomrule
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\bottomrule
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@ -1058,7 +1063,7 @@ All measurements were taken on Brave 1.50.114 (Chromium 112.0.5615.49) 64-bit, u
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\caption{Time\parnote{$|n| = 4096$ uses a less-optimised encryption method, as the browser frequently timed out attempting to pre-compute for the more-optimised version.} to process non-interactive proofs}
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\caption{Time\parnote{$|n| = 4096$ uses a less-optimised encryption method, as the browser frequently timed out attempting to pre-compute for the more-optimised version.} to process non-interactive proofs}
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\begin{tabularx}{\hsize}{c *8{>{\Centering}X}}
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\begin{tabularx}{\hsize}{c *8{>{\Centering}X}}
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\toprule
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\toprule
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\multirow{2}{*}{Modulus size} &
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\multirow{2}{*}{Modulus} &
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\multicolumn{2}{c}{Proof-of-zero} &
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\multicolumn{2}{c}{Proof-of-zero} &
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\multicolumn{2}{c}{\hyperref[protocol1]{Protocol~\ref*{protocol1}} with $t = 24$} &
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\multicolumn{2}{c}{\hyperref[protocol1]{Protocol~\ref*{protocol1}} with $t = 24$} &
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\multicolumn{2}{c}{BCDG Range with $t = 24$} &
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\multicolumn{2}{c}{BCDG Range with $t = 24$} &
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@ -1069,7 +1074,7 @@ All measurements were taken on Brave 1.50.114 (Chromium 112.0.5615.49) 64-bit, u
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\midrule
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\midrule
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$|n| = 1024$ & 10ms & 18ms & 1,420ms & 2,140ms & 443ms & 655ms & 3,530ms & 5,310ms \\
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$|n| = 1024$ & 10ms & 18ms & 1,420ms & 2,140ms & 443ms & 655ms & 3,530ms & 5,310ms \\
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$|n| = 2048$ & 44ms & 68ms & 6,390ms & 8,140ms & 1,980ms & 2,400ms & 15,800ms & 19,000ms \\
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$|n| = 2048$ & 44ms & 68ms & 6,390ms & 8,140ms & 1,980ms & 2,400ms & 15,800ms & 19,000ms \\
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$|n| = 4096$ & 225ms & 292ms & 41,500ms & 34,400ms & 14,300ms & 11,400ms & & \\
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$|n| = 4096$ & 225ms & 292ms & 41,500ms & 34,400ms & 14,300ms & 11,400ms & 112,000ms & 79,300ms \\
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\bottomrule
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\bottomrule
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\end{tabularx}
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\end{tabularx}
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\parnotes
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\parnotes
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@ -1081,14 +1086,14 @@ All measurements were taken on Brave 1.50.114 (Chromium 112.0.5615.49) 64-bit, u
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\label{table3}
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\label{table3}
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\begin{tabularx}{\hsize}{c *8{>{\Centering}X}}
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\begin{tabularx}{\hsize}{c *8{>{\Centering}X}}
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\toprule
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\toprule
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\multirow{2}{*}{Modulus size} & \multicolumn{2}{c}{Proof-of-zero non-interactive} & \multicolumn{2}{c}{\hyperref[protocol1]{Protocol~\ref*{protocol1}} with $t = 24$} & \multicolumn{2}{c}{BCDG Range with $t = 24$} & \multicolumn{2}{c}{\hyperref[protocol1]{Protocol~\ref*{protocol4}} with $t = 24$}
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\multirow{2}{*}{Modulus} & \multicolumn{2}{c}{Proof-of-zero non-interactive} & \multicolumn{2}{c}{\hyperref[protocol1]{Protocol~\ref*{protocol1}} with $t = 24$} & \multicolumn{2}{c}{BCDG Range with $t = 24$} & \multicolumn{2}{c}{\hyperref[protocol1]{Protocol~\ref*{protocol4}} with $t = 24$}
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\tabularnewline
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\tabularnewline
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\cmidrule(l){2-3}\cmidrule(l){4-5}\cmidrule(l){6-7}\cmidrule(l){8-9}
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\cmidrule(l){2-3}\cmidrule(l){4-5}\cmidrule(l){6-7}\cmidrule(l){8-9}
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& JSON & with LZ-String & JSON & with LZ-String & JSON & with LZ-String & JSON & with LZ-String \\
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& JSON & with LZ-String & JSON & with LZ-String & JSON & with LZ-String & JSON & with LZ-String \\
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\midrule
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\midrule
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$|n| = 1024$ & 1,617B & 576B & 338,902B & 95,738B & 123,354B & 34,857B & 895,474B & 248,420B \\
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$|n| = 1024$ & 1,617B & 576B & 338,902B & 95,738B & 123,354B & 34,857B & 895,474B & 248,420B \\
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$|n| = 2048$ & 3,153B & 1,050B & 662,233B & 187,333B & 252,230B & 70,868B & 1,746,017B & 485,787B \\
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$|n| = 2048$ & 3,153B & 1,050B & 662,233B & 187,333B & 252,230B & 70,868B & 1,746,017B & 485,787B \\
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$|n| = 4096$ & 6,226B & 1,999B & 1,315,027B & 368,646B & 484,117B & 135,990B & & \\
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$|n| = 4096$ & 6,226B & 1,999B & 1,315,027B & 368,646B & 484,117B & 135,990B & 3,458,376B & 964,913B \\
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\bottomrule
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\bottomrule
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\end{tabularx}
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\end{tabularx}
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\parnotes
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\parnotes
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