get guild by id now creates a data entry if not available
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4fa8313c7b
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302e0d0254
11
.idea/dataSources.xml
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11
.idea/dataSources.xml
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@ -0,0 +1,11 @@
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<?xml version="1.0" encoding="UTF-8"?>
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<project version="4">
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<component name="DataSourceManagerImpl" format="xml" multifile-model="true">
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<data-source source="LOCAL" name="MySQL for 5.1 - soundfx@localhost" uuid="1067c1d0-1386-4a39-b3f5-6d48d6f279eb">
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<driver-ref>mysql</driver-ref>
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<synchronize>true</synchronize>
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<jdbc-driver>com.mysql.jdbc.Driver</jdbc-driver>
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<jdbc-url>jdbc:mysql://localhost:3306/soundfx</jdbc-url>
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</data-source>
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</component>
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</project>
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7
.idea/sqldialects.xml
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7
.idea/sqldialects.xml
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<?xml version="1.0" encoding="UTF-8"?>
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<project version="4">
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<component name="SqlDialectMappings">
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<file url="file://$PROJECT_DIR$/create.sql" dialect="GenericSQL" />
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<file url="PROJECT" dialect="MySQL" />
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</component>
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</project>
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35
create.sql
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35
create.sql
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CREATE TABLE servers (
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id BIGINT UNSIGNED NOT NULL,
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name VARCHAR(100),
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prefix VARCHAR(5) DEFAULT '?',
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volume TINYINT DEFAULT 100,
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allow_greets BOOL DEFAULT 1,
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PRIMARY KEY (id)
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);
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CREATE TABLE sounds (
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id INT UNSIGNED NOT NULL,
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name VARCHAR(20),
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plays INT UNSIGNED NOT NULL DEFAULT 0,
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public BOOL NOT NULL DEFAULT 1,
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src MEDIUMBLOB NOT NULL,
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server_id BIGINT UNSIGNED NOT NULL,
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uploader_id BIGINT UNSIGNED NOT NULL,
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PRIMARY KEY (id)
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);
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CREATE TABLE roles (
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guild_id BIGINT UNSIGNED NOT NULL,
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role BIGINT UNSIGNED NOT NULL
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);
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CREATE TABLE users (
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user BIGINT UNSIGNED NOT NULL,
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join_sound_id INT UNSIGNED,
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FOREIGN KEY users(join_sound_id) REFERENCES sounds(id) ON DELETE SET NULL ON UPDATE CASCADE
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);
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@ -10,23 +10,27 @@ pub struct GuildData {
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}
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impl GuildData {
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pub async fn get_from_id(guild_id: u64, db_pool: MySqlPool) -> Option<GuildData> {
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let guild = sqlx::query_as_unchecked!(
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pub async fn get_from_id(guild: Guild, db_pool: MySqlPool) -> Option<GuildData> {
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let guild_data = sqlx::query_as_unchecked!(
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GuildData,
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"
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SELECT id, name, prefix, volume, allow_greets
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FROM servers
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WHERE id = ?
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", guild_id
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", guild.id.as_u64()
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)
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.fetch_one(&db_pool)
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.await;
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match guild {
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match guild_data {
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Ok(g) => Some(g),
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Err(sqlx::Error::RowNotFound) => {
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Self::create_from_guild(guild, db_pool).await.ok()
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}
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Err(e) => {
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println!("Guild query issue: {:?}", e);
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println!("{:?}", e);
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None
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}
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@ -45,7 +49,7 @@ INSERT INTO servers (id, name)
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sqlx::query!(
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"
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INSERT INTO roles (guild_id, role)
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INSERT IGNORE INTO roles (guild_id, role)
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VALUES (?, ?)
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",
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guild.id.as_u64(), guild.id.as_u64()
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26
src/main.rs
26
src/main.rs
@ -257,10 +257,13 @@ impl EventHandler for Handler {
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if let (Some(guild_id), Some(user_channel)) = (guild_id_opt, new.channel_id) {
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if old.is_none() {
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if let Some(guild) = ctx.cache.guild(guild_id).await {
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let pool = ctx.data.read().await
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.get::<SQLPool>().cloned().expect("Could not get SQLPool from data");
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let guild_data_opt = GuildData::get_from_id(*guild_id.as_u64(), pool.clone()).await;
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let guild_data_opt = GuildData::get_from_id(guild, pool.clone()).await;
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if let Some(guild_data) = guild_data_opt {
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if guild_data.allow_greets {
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@ -300,8 +303,6 @@ SELECT name, id, plays, public, server_id, uploader_id
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let voice_guilds = voice_guilds_lock.lock().await;
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let guild_data = GuildData::get_from_id(*guild_id.as_u64(), pool.clone()).await.unwrap();
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if let Some(handler) = voice_manager.join(guild_id, user_channel) {
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let _audio = play_audio(&mut sound, guild_data, handler, voice_guilds, pool).await;
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}
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@ -314,6 +315,7 @@ SELECT name, id, plays, public, server_id, uploader_id
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}
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}
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}
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}
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}
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async fn play_audio(sound: &mut Sound, guild: GuildData, handler: &mut VoiceHandler, mut voice_guilds: MutexGuard<'_, HashMap<GuildId, u8>>, pool: MySqlPool)
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@ -377,7 +379,7 @@ async fn main() -> Result<(), Box<dyn std::error::Error>> {
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}
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};
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match GuildData::get_from_id(*msg.guild_id.unwrap().as_u64(), pool.clone()).await {
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match GuildData::get_from_id(guild.clone(), pool.clone()).await {
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Some(mut guild_data) => {
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let name = Some(guild.name);
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@ -515,7 +517,7 @@ async fn play(ctx: &Context, msg: &Message, args: Args) -> CommandResult {
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let voice_guilds = voice_guilds_lock.lock().await;
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let guild_data = GuildData::get_from_id(*guild_id.as_u64(), pool.clone()).await.unwrap();
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let guild_data = GuildData::get_from_id(guild, pool.clone()).await.unwrap();
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match voice_manager.join(guild_id, user_channel) {
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Some(handler) => {
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@ -589,7 +591,7 @@ async fn change_volume(ctx: &Context, msg: &Message, mut args: Args) -> CommandR
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let pool = ctx.data.read().await
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.get::<SQLPool>().cloned().expect("Could not get SQLPool from data");
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let guild_data_opt = GuildData::get_from_id(*guild.id.as_u64(), pool.clone()).await;
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let guild_data_opt = GuildData::get_from_id(guild, pool.clone()).await;
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let mut guild_data = guild_data_opt.unwrap();
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if args.len() == 1 {
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@ -634,7 +636,7 @@ async fn change_prefix(ctx: &Context, msg: &Message, mut args: Args) -> CommandR
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let mut guild_data;
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{
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let guild_data_opt = GuildData::get_from_id(*guild.id.as_u64(), pool.clone()).await;
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let guild_data_opt = GuildData::get_from_id(guild, pool.clone()).await;
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guild_data = guild_data_opt.unwrap();
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}
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@ -1084,10 +1086,18 @@ async fn stop_playing(ctx: &Context, msg: &Message, _args: Args) -> CommandResul
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#[command("allow_greet")]
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async fn allow_greet_sounds(ctx: &Context, msg: &Message, _args: Args) -> CommandResult {
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let guild = match msg.guild(&ctx.cache).await {
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Some(guild) => guild,
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None => {
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return Ok(());
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}
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};
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let pool = ctx.data.read().await
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.get::<SQLPool>().cloned().expect("Could not acquire SQL pool from data");
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let guild_data_opt = GuildData::get_from_id(*msg.guild_id.unwrap().as_u64(), pool.clone()).await;
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let guild_data_opt = GuildData::get_from_id(guild, pool.clone()).await;
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if let Some(mut guild_data) = guild_data_opt {
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guild_data.allow_greets = !guild_data.allow_greets;
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