cargo config. extracted play functionality. volume can be modified hopefully
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8c6be25f02
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2
.cargo/config
Normal file
2
.cargo/config
Normal file
@ -0,0 +1,2 @@
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[build]
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target-dir = "/home/jude/.rust_build/soundfx-rs"
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55
src/main.rs
55
src/main.rs
@ -28,8 +28,10 @@ use serenity::{
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*
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*
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},
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},
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voice::{
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voice::{
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AudioSource,
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ffmpeg,
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ffmpeg,
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pcm
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Handler as VoiceHandler,
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pcm,
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},
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},
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};
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};
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@ -47,7 +49,10 @@ use tokio::{
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fs::File,
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fs::File,
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io::empty,
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io::empty,
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process::Command,
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process::Command,
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sync::Mutex,
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sync::{
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Mutex,
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MutexGuard
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},
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time,
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time,
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};
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};
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@ -287,7 +292,7 @@ SELECT *
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}
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}
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}
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}
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async fn store_sound_source(&self) -> Result<String, Box<dyn std::error::Error>> {
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async fn store_sound_source(&self) -> Result<Box<dyn AudioSource>, Box<dyn std::error::Error>> {
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let caching_location = env::var("CACHING_LOCATION").unwrap_or(String::from("/tmp"));
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let caching_location = env::var("CACHING_LOCATION").unwrap_or(String::from("/tmp"));
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let path_name = format!("{}/sound-{}", caching_location, self.id);
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let path_name = format!("{}/sound-{}", caching_location, self.id);
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@ -301,7 +306,7 @@ SELECT *
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file.write_all(self.src.as_ref()).await?;
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file.write_all(self.src.as_ref()).await?;
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}
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}
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Ok(path_name)
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Ok(ffmpeg(path_name).await?)
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}
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}
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async fn count_user_sounds(user_id: u64, db_pool: MySqlPool) -> Result<u32, sqlx::error::Error> {
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async fn count_user_sounds(user_id: u64, db_pool: MySqlPool) -> Result<u32, sqlx::error::Error> {
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@ -471,7 +476,7 @@ SELECT *
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}
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}
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struct GuildData {
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struct GuildData {
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id: u64,
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pub id: u64,
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pub name: Option<String>,
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pub name: Option<String>,
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pub prefix: String,
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pub prefix: String,
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pub volume: u8,
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pub volume: u8,
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@ -629,6 +634,26 @@ async fn disconnect_from_inactive(voice_manager_mutex: Arc<SerenityMutex<ClientV
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#[command("play")]
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#[command("play")]
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#[aliases("p")]
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#[aliases("p")]
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async fn play(ctx: &Context, msg: &Message, args: Args) -> CommandResult {
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async fn play(ctx: &Context, msg: &Message, args: Args) -> CommandResult {
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async fn play_audio(sound: &mut Sound, guild: GuildData, handler: &mut VoiceHandler, mut voice_guilds: MutexGuard<'_, HashSet<GuildId>>, pool: MySqlPool)
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-> Result<(), Box<dyn std::error::Error>> {
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let audio = handler.play_only(sound.store_sound_source().await?);
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{
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let mut locked = audio.lock().await;
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locked.volume(guild.volume as f32 / 100.0);
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}
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sound.plays += 1;
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sound.commit(pool).await?;
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voice_guilds.insert(GuildId(guild.id));
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Ok(())
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}
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let guild = match msg.guild(&ctx.cache).await {
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let guild = match msg.guild(&ctx.cache).await {
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Some(guild) => guild,
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Some(guild) => guild,
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@ -661,8 +686,6 @@ async fn play(ctx: &Context, msg: &Message, args: Args) -> CommandResult {
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match sound_res {
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match sound_res {
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Some(sound) => {
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Some(sound) => {
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let fp = sound.store_sound_source().await?;
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let voice_manager_lock = ctx.data.read().await
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let voice_manager_lock = ctx.data.read().await
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.get::<VoiceManager>().cloned().expect("Could not get VoiceManager from data");
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.get::<VoiceManager>().cloned().expect("Could not get VoiceManager from data");
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@ -671,29 +694,21 @@ async fn play(ctx: &Context, msg: &Message, args: Args) -> CommandResult {
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let voice_guilds_lock = ctx.data.read().await
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let voice_guilds_lock = ctx.data.read().await
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.get::<VoiceGuilds>().cloned().expect("Could not get VoiceGuilds from data");
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.get::<VoiceGuilds>().cloned().expect("Could not get VoiceGuilds from data");
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let mut voice_guilds = voice_guilds_lock.lock().await;
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let voice_guilds = voice_guilds_lock.lock().await;
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let guild_data = GuildData::get_from_id(*guild_id.as_u64(), pool.clone()).await.unwrap();
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match voice_manager.get_mut(guild_id) {
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match voice_manager.get_mut(guild_id) {
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Some(handler) => {
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Some(handler) => {
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// play sound
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// play sound
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handler.play_only(ffmpeg(fp).await?);
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play_audio(sound, guild_data, handler, voice_guilds, pool).await?;
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sound.plays += 1;
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sound.commit(pool).await?;
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voice_guilds.insert(guild_id);
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}
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}
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None => {
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None => {
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// try & join a voice channel
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// try & join a voice channel
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match voice_manager.join(guild_id, user_channel) {
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match voice_manager.join(guild_id, user_channel) {
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Some(handler) => {
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Some(handler) => {
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handler.play_only(ffmpeg(fp).await?);
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play_audio(sound, guild_data, handler, voice_guilds, pool).await?;
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sound.plays += 1;
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sound.commit(pool).await?;
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voice_guilds.insert(guild_id);
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}
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}
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None => {
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None => {
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