Split greet sound enabling

This commit is contained in:
jude
2023-03-22 18:31:49 +00:00
parent 208440a7ff
commit 4edcee2567
9 changed files with 93 additions and 23 deletions

View File

@ -2,7 +2,11 @@ use poise::serenity_prelude::{GuildId, User};
use crate::{
cmds::autocomplete_sound,
models::{guild_data::CtxGuildData, join_sound::JoinSoundCtx, sound::SoundCtx},
models::{
guild_data::{AllowGreet, CtxGuildData},
join_sound::JoinSoundCtx,
sound::SoundCtx,
},
Context, Error,
};
@ -46,7 +50,7 @@ pub async fn guild_greet_sound(_ctx: Context<'_>) -> Result<(), Error> {
Ok(())
}
/// Set a user's guild-specific join sound
/// Set a user's server-specific join sound
#[poise::command(slash_command, rename = "set")]
pub async fn set_guild_greet_sound(
ctx: Context<'_>,
@ -98,7 +102,7 @@ pub async fn set_guild_greet_sound(
Ok(())
}
/// Unset your global join sound
/// Unset a user's server-specific join sound
#[poise::command(slash_command, rename = "unset", guild_only = true)]
pub async fn unset_guild_greet_sound(
ctx: Context<'_>,
@ -189,7 +193,7 @@ pub async fn unset_user_greet_sound(ctx: Context<'_>) -> Result<(), Error> {
Ok(())
}
/// Disable greet sounds on this server
/// Disable all greet sounds on this server
#[poise::command(
slash_command,
rename = "disable",
@ -200,7 +204,7 @@ pub async fn disable_greet_sound(ctx: Context<'_>) -> Result<(), Error> {
let guild_data_opt = ctx.guild_data(ctx.guild_id().unwrap()).await;
if let Ok(guild_data) = guild_data_opt {
guild_data.write().await.allow_greets = false;
guild_data.write().await.allow_greets = AllowGreet::Disabled;
guild_data.read().await.commit(&ctx.data().database).await?;
}
@ -211,7 +215,29 @@ pub async fn disable_greet_sound(ctx: Context<'_>) -> Result<(), Error> {
Ok(())
}
/// Enable greet sounds on this server
/// Enable only server greet sounds on this server
#[poise::command(
slash_command,
rename = "enable",
guild_only = true,
required_permissions = "MANAGE_GUILD"
)]
pub async fn enable_guild_greet_sound(ctx: Context<'_>) -> Result<(), Error> {
let guild_data_opt = ctx.guild_data(ctx.guild_id().unwrap()).await;
if let Ok(guild_data) = guild_data_opt {
guild_data.write().await.allow_greets = AllowGreet::GuildOnly;
guild_data.read().await.commit(&ctx.data().database).await?;
}
ctx.say("Greet sounds have been partially enable in this server. Use \"/greet server set\" to configure server greet sounds.")
.await?;
Ok(())
}
/// Enable all greet sounds on this server
#[poise::command(
slash_command,
rename = "enable",
@ -222,7 +248,7 @@ pub async fn enable_greet_sound(ctx: Context<'_>) -> Result<(), Error> {
let guild_data_opt = ctx.guild_data(ctx.guild_id().unwrap()).await;
if let Ok(guild_data) = guild_data_opt {
guild_data.write().await.allow_greets = true;
guild_data.write().await.allow_greets = AllowGreet::Enabled;
guild_data.read().await.commit(&ctx.data().database).await?;
}