fixed playing greet on all voice actions
This commit is contained in:
parent
35b3cb81c9
commit
4f2b57a9b3
102
src/main.rs
102
src/main.rs
@ -136,60 +136,62 @@ impl EventHandler for Handler {
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&self,
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&self,
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ctx: Context,
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ctx: Context,
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guild_id_opt: Option<GuildId>,
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guild_id_opt: Option<GuildId>,
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_old: Option<VoiceState>,
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old: Option<VoiceState>,
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new: VoiceState,
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new: VoiceState,
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) {
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) {
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if let (Some(guild_id), Some(user_channel)) = (guild_id_opt, new.channel_id) {
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if old.is_none() {
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if let Some(guild) = ctx.cache.guild(guild_id).await {
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if let (Some(guild_id), Some(user_channel)) = (guild_id_opt, new.channel_id) {
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let pool = ctx
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if let Some(guild) = ctx.cache.guild(guild_id).await {
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.data
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let pool = ctx
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.read()
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.data
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.await
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.read()
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.get::<MySQL>()
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.await
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.cloned()
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.get::<MySQL>()
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.expect("Could not get SQLPool from data");
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.cloned()
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.expect("Could not get SQLPool from data");
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let guild_data_opt = GuildData::get_from_id(guild.clone(), pool.clone()).await;
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let guild_data_opt = GuildData::get_from_id(guild.clone(), pool.clone()).await;
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if let Some(guild_data) = guild_data_opt {
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if let Some(guild_data) = guild_data_opt {
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if guild_data.allow_greets {
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if guild_data.allow_greets {
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let join_id_res = sqlx::query!(
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let join_id_res = sqlx::query!(
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"
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"
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SELECT join_sound_id
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SELECT join_sound_id
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FROM users
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FROM users
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WHERE user = ? AND join_sound_id IS NOT NULL
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WHERE user = ? AND join_sound_id IS NOT NULL
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",
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",
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new.user_id.as_u64()
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new.user_id.as_u64()
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)
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)
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.fetch_one(&pool)
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.fetch_one(&pool)
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.await;
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.await;
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if let Ok(join_id_record) = join_id_res {
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if let Ok(join_id_record) = join_id_res {
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let join_id = join_id_record.join_sound_id;
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let join_id = join_id_record.join_sound_id;
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let mut sound = sqlx::query_as_unchecked!(
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let mut sound = sqlx::query_as_unchecked!(
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Sound,
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Sound,
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"
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"
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SELECT name, id, plays, public, server_id, uploader_id
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SELECT name, id, plays, public, server_id, uploader_id
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FROM sounds
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FROM sounds
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WHERE id = ?
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WHERE id = ?
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",
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",
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join_id
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join_id
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)
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)
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.fetch_one(&pool)
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.fetch_one(&pool)
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.await
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.await
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.unwrap();
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.unwrap();
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let (handler, _) = join_channel(&ctx, guild, user_channel).await;
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let (handler, _) = join_channel(&ctx, guild, user_channel).await;
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let _ = play_audio(
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let _ = play_audio(
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&mut sound,
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&mut sound,
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guild_data,
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guild_data,
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&mut handler.lock().await,
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&mut handler.lock().await,
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pool,
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pool,
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false,
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false,
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)
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)
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.await;
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.await;
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}
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}
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}
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}
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}
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}
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}
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@ -198,6 +200,15 @@ SELECT name, id, plays, public, server_id, uploader_id
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}
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}
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}
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}
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struct LeaveInactive;
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#[async_trait]
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impl SongbirdEventHandler for LeaveInactive {
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async fn act(&self, ctx: &EventContext<'_>) -> Option<Event> {
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None
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}
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}
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async fn play_audio(
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async fn play_audio(
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sound: &mut Sound,
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sound: &mut Sound,
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guild: GuildData,
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guild: GuildData,
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@ -239,7 +250,7 @@ async fn join_channel(
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.get(¤t_user)
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.get(¤t_user)
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.and_then(|voice_state| voice_state.channel_id);
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.and_then(|voice_state| voice_state.channel_id);
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if current_voice_state == Some(channel_id) {
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let (call, res) = if current_voice_state == Some(channel_id) {
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let call_opt = songbird.get(guild.id);
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let call_opt = songbird.get(guild.id);
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if let Some(call) = call_opt {
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if let Some(call) = call_opt {
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@ -249,7 +260,14 @@ async fn join_channel(
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}
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}
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} else {
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} else {
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songbird.join(guild.id, channel_id).await
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songbird.join(guild.id, channel_id).await
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}
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};
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call.lock().await.add_global_event(
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Event::Periodic(Duration::from_secs(300), None),
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LeaveInactive {},
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);
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(call, res)
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}
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}
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// entry point
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// entry point
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