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No commits in common. "rewrite" and "poise" have entirely different histories.

51 changed files with 1668 additions and 4262 deletions

2
.cargo/config Normal file
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[build]
target-dir = "/home/jude/.rust_build/soundfx-rs"

1
.gitignore vendored
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/target
.env
.idea

2
.idea/.gitignore vendored Normal file
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# Default ignored files
/workspace.xml

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<?xml version="1.0" encoding="UTF-8"?>
<project version="4">
<component name="dataSourceStorageLocal" created-in="CL-221.5080.224">
<data-source name="MySQL for 5.1 - soundfx@localhost" uuid="1067c1d0-1386-4a39-b3f5-6d48d6f279eb">
<database-info product="" version="" jdbc-version="" driver-name="" driver-version="" dbms="MYSQL" exact-version="0" />
<secret-storage>master_key</secret-storage>
<user-name>jude</user-name>
<schema-mapping />
</data-source>
</component>
</project>

11
.idea/dataSources.xml Normal file
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<?xml version="1.0" encoding="UTF-8"?>
<project version="4">
<component name="DataSourceManagerImpl" format="xml" multifile-model="true">
<data-source source="LOCAL" name="MySQL for 5.1 - soundfx@localhost" uuid="1067c1d0-1386-4a39-b3f5-6d48d6f279eb">
<driver-ref>mysql</driver-ref>
<synchronize>true</synchronize>
<jdbc-driver>com.mysql.jdbc.Driver</jdbc-driver>
<jdbc-url>jdbc:mysql://localhost:3306/soundfx</jdbc-url>
</data-source>
</component>
</project>

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@ -0,0 +1,7 @@
<component name="ProjectDictionaryState">
<dictionary name="jude">
<words>
<w>reqwest</w>
</words>
</dictionary>
</component>

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@ -0,0 +1,6 @@
<component name="InspectionProjectProfileManager">
<profile version="1.0">
<option name="myName" value="Project Default" />
<inspection_tool class="RsBorrowChecker" enabled="false" level="ERROR" enabled_by_default="false" />
</profile>
</component>

6
.idea/misc.xml Normal file
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<?xml version="1.0" encoding="UTF-8"?>
<project version="4">
<component name="JavaScriptSettings">
<option name="languageLevel" value="ES6" />
</component>
</project>

8
.idea/modules.xml Normal file
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@ -0,0 +1,8 @@
<?xml version="1.0" encoding="UTF-8"?>
<project version="4">
<component name="ProjectModuleManager">
<modules>
<module fileurl="file://$PROJECT_DIR$/.idea/soundfx-rs.iml" filepath="$PROJECT_DIR$/.idea/soundfx-rs.iml" />
</modules>
</component>
</project>

14
.idea/soundfx-rs.iml Normal file
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<?xml version="1.0" encoding="UTF-8"?>
<module type="CPP_MODULE" version="4">
<component name="NewModuleRootManager">
<content url="file://$MODULE_DIR$">
<sourceFolder url="file://$MODULE_DIR$/src" isTestSource="false" />
<sourceFolder url="file://$MODULE_DIR$/examples" isTestSource="false" />
<sourceFolder url="file://$MODULE_DIR$/tests" isTestSource="true" />
<sourceFolder url="file://$MODULE_DIR$/benches" isTestSource="true" />
<excludeFolder url="file://$MODULE_DIR$/target" />
</content>
<orderEntry type="inheritedJdk" />
<orderEntry type="sourceFolder" forTests="false" />
</component>
</module>

7
.idea/sqldialects.xml Normal file
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@ -0,0 +1,7 @@
<?xml version="1.0" encoding="UTF-8"?>
<project version="4">
<component name="SqlDialectMappings">
<file url="file://$PROJECT_DIR$/migrations/create.sql" dialect="GenericSQL" />
<file url="PROJECT" dialect="MySQL" />
</component>
</project>

6
.idea/vcs.xml Normal file
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<?xml version="1.0" encoding="UTF-8"?>
<project version="4">
<component name="VcsDirectoryMappings">
<mapping directory="$PROJECT_DIR$" vcs="Git" />
</component>
</project>

3500
Cargo.lock generated

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@ -1,48 +1,22 @@
[package]
name = "soundfx-rs"
description = "Discord bot for custom sound effects and soundboards"
license = "AGPL-3.0-only"
version = "1.5.18"
version = "1.5.0"
authors = ["jellywx <judesouthworth@pm.me>"]
edition = "2018"
[dependencies]
songbird = { version = "0.4", features = ["builtin-queue"] }
poise = "0.6.1-rc1"
sqlx = { version = "0.7.3", default-features = false, features = ["runtime-tokio-rustls", "macros", "mysql", "bigdecimal", "migrate"] }
tokio = { version = "1", features = ["fs", "process", "io-util", "rt-multi-thread"] }
songbird = { git = "https://github.com/serenity-rs/songbird", branch = "next", features = ["builtin-queue"] }
poise = { git = "https://github.com/jellywx/poise", branch = "jellywx-pv2" }
sqlx = { version = "0.5", default-features = false, features = ["runtime-tokio-rustls", "macros", "mysql", "bigdecimal"] }
dotenv = "0.15"
tokio = { version = "1", features = ["fs", "process", "io-util"] }
lazy_static = "1.4"
reqwest = "0.12"
env_logger = "0.11"
regex = "1.10"
reqwest = "0.11"
env_logger = "0.8"
regex = "1.4"
log = "0.4"
serde_json = "1.0"
dashmap = "6.0"
serde = "1.0"
dotenv = "0.15.0"
prometheus = { version = "0.13.3", optional = true }
axum = { version = "0.7.2", optional = true }
dashmap = "4.0"
[dependencies.symphonia]
version = "0.5"
features = ["ogg"]
[features]
metrics = ["dep:prometheus", "dep:axum"]
[package.metadata.deb]
features = ["metrics"]
depends = "$auto, ffmpeg"
suggests = "mysql-server-8.0"
maintainer-scripts = "debian"
assets = [
["target/release/soundfx-rs", "usr/bin/soundfx-rs", "755"],
["conf/default.env", "etc/soundfx-rs/config.env", "600"]
]
conf-files = [
"/etc/soundfx-rs/config.env",
]
[package.metadata.deb.systemd-units]
unit-scripts = "systemd"
start = false
[patch."https://github.com/serenity-rs/serenity"]
serenity = { git = "https://github.com//serenity-rs/serenity", branch = "current" }

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@ -1,9 +0,0 @@
FROM ubuntu:20.04
ENV RUSTUP_HOME=/usr/local/rustup \
CARGO_HOME=/usr/local/cargo \
PATH=/usr/local/cargo/bin:$PATH
RUN apt update && DEBIAN_FRONTEND=noninteractive TZ=Etc/UTC apt install -y gcc gcc-multilib cmake ffmpeg libopus-dev pkg-config libssl-dev curl mysql-client-8.0
RUN curl --proto '=https' --tlsv1.2 -sSf https://sh.rustup.rs | sh -s -- -y --no-modify-path --profile minimal
RUN cargo install cargo-deb

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@ -1,48 +1,26 @@
# SoundFX
# SoundFX 2
## The complete (second) Rust rewrite of SoundFX
A bot for managing sound effects in Discord.
SoundFX 2 is the Rust rewrite of SoundFX. SoundFX 2 attempts to retain all functionality of the original bot, in a more
efficient and robust package. SoundFX 2 is as asynchronous as it can get, and runs on the Tokio runtime.
## Installing
### Building
Download a .deb file from the releases and install with `sudo apt install ./soundfx_rs-a.b.c_arm64.deb`. You will also need a database set up. Install MySQL 8.
Run the migrations in the `migrations` directory to set up the database.
## Running & config
Use Cargo to build the executable.
The bot is installed as a systemd service `soundfx-rs`. Use `systemctl start soundfx-rs` and `systemctl stop soundfx-rs` to respectively start and stop the bot.
### Running & Config
Config options are provided in a file `/etc/soundfx-rs/default.env`
The bot connects to the MySQL server URL defined in the environment.
Options:
Environment variables read:
* `DISCORD_TOKEN`- your token (required)
* `DATABASE_URL`- your database URL (required)
* `MAX_SOUNDS`- specifies how many sounds a user should be allowed without having the `PATREON_ROLE` specified below
* `UPLOAD_MAX_SIZE`- specifies the maximum file size to allow in bytes (defaults to 2097152 (2MB))
* `MAX_SOUNDS`- specifies how many sounds a user should be allowed without Patreon
* `PATREON_GUILD`- specifies the ID of the guild being used for Patreon benefits
* `PATREON_ROLE`- specifies the role being checked for Patreon benefits
* `CACHING_LOCATION`- specifies the location in which to cache the audio files (defaults to `/tmp/`)
* `UPLOAD_MAX_SIZE`- specifies the maximum upload size to permit in bytes. Defaults to 2MB
## Building from source
When running from source, the config options above can be configured simply as environment variables.
Two options for building are offered. The first is easier.
### Build for local platform
1. Install build dependencies: `sudo apt install gcc gcc-multilib cmake ffmpeg libopus-dev pkg-config libssl-dev`
2. Install database server: `sudo apt install mysql-server-8.0`. Create a database called `soundfx`
3. Install Cargo and Rust from https://rustup.rs
4. Install SQLx CLI: `cargo install sqlx-cli`
5. From the source code directory, execute `sqlx migrate run`
6. Build with cargo: `cargo build --release`
### Build for other platform
By default, this builds targeting Ubuntu 20.04. Modify the Containerfile if you wish to target a different platform. These instructions are written using `podman`, but `docker` should work too.
1. Install container software: `sudo apt install podman`.
2. Install database server: `sudo apt install mysql-server-8.0`. Create a database called `soundfx`
3. Install SQLx CLI: `cargo install sqlx-cli`
4. From the source code directory, execute `sqlx migrate run`
5. Build container image: `podman build -t soundfx .`
6. Build with podman: `podman run --rm --network=host -v "$PWD":/mnt -w /mnt -e "DATABASE_URL=mysql://user@localhost/soundfx" soundfx cargo deb`
The bot will also consider variables in a `.env` file in the working directory.

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audio/audio.json Normal file
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{
"heavy rain": "243627__lebaston100__heavy-rain.wav",
"rain on window": "rain-on-windows-cropped.wav",
"rain on tent": "531947__straget__the-rain-falls-against-the-parasol.wav",
"waves": "400632__inspectorj__ambience-seaside-waves-close-a.wav",
"river": "459407__pfannkuchn__small-river-1-fast-close.wav"
}

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@ -1,3 +0,0 @@
fn main() {
println!("cargo:rerun-if-changed=migrations");
}

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@ -1,7 +0,0 @@
DISCORD_TOKEN=
DATABASE_URL=mysql://localhost/soundfx
UPLOAD_MAX_SIZE=2097152
MAX_SOUNDS=8
CACHING_LOCATION=/tmp
PATREON_GUILD=
PATREON_ROLE=

2
debian/.gitignore vendored
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@ -1,2 +0,0 @@
*
!.gitignore

9
debian/postinst vendored
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@ -1,9 +0,0 @@
#!/bin/bash
set -e
id -u soundfx &>/dev/null || useradd -r -M soundfx
chown soundfx /etc/soundfx-rs/config.env
#DEBHELPER#

7
debian/postrm vendored
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@ -1,7 +0,0 @@
#!/bin/bash
set -e
id -u soundfx &>/dev/null || userdel soundfx
#DEBHELPER#

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@ -1,10 +0,0 @@
CREATE TABLE join_sounds (
`id` INT UNSIGNED NOT NULL AUTO_INCREMENT,
`user` BIGINT UNSIGNED NOT NULL,
`join_sound_id` INT UNSIGNED NOT NULL,
`guild` BIGINT UNSIGNED,
FOREIGN KEY (`join_sound_id`) REFERENCES sounds(id) ON DELETE CASCADE,
PRIMARY KEY (`id`)
);
INSERT INTO join_sounds (`user`, `join_sound_id`) SELECT `user`, `join_sound_id` FROM `users` WHERE `join_sound_id` is not null;

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@ -1 +0,0 @@
ALTER TABLE servers MODIFY COLUMN allow_greets INT NOT NULL DEFAULT 1;

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@ -1,6 +0,0 @@
CREATE TABLE favorite_sounds (
user_id BIGINT UNSIGNED NOT NULL,
sound_id INT UNSIGNED NOT NULL,
FOREIGN KEY (sound_id) REFERENCES `sounds`(`id`) ON DELETE CASCADE ON UPDATE CASCADE,
PRIMARY KEY (user_id, sound_id)
);

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@ -1,8 +0,0 @@
mysql -D soundfx -N -e "SELECT name, hex(src) FROM sounds" > out
split --additional-suffix=.row -l 1 out
for filename in *.row; do
name=`grep -oP '^(.+)(?=\t)' $filename`
col=`awk -F '\t' '{print $2}' "$filename"`
echo $col > "$filename.hex"
xxd -r -p "$filename.hex" "$name.opus"
done

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@ -1,94 +0,0 @@
use log::warn;
use crate::{cmds::autocomplete_favorite, models::sound::SoundCtx, Context, Error};
#[poise::command(slash_command, rename = "favorites", guild_only = true)]
pub async fn favorites(_ctx: Context<'_>) -> Result<(), Error> {
Ok(())
}
/// Add a sound as a favorite
#[poise::command(
slash_command,
rename = "add",
category = "Favorites",
guild_only = true
)]
pub async fn add_favorite(
ctx: Context<'_>,
#[description = "Name or ID of sound to favorite"] name: String,
) -> Result<(), Error> {
let sounds = ctx
.data()
.search_for_sound(&name, ctx.guild_id().unwrap(), ctx.author().id, true)
.await;
match sounds {
Ok(sounds) => {
let sound = &sounds[0];
sound
.add_favorite(ctx.author().id, &ctx.data().database)
.await?;
ctx.say(format!(
"Sound {} (ID {}) added to favorites.",
sound.name, sound.id
))
.await?;
Ok(())
}
Err(e) => {
warn!("Couldn't fetch sounds: {:?}", e);
ctx.say("Failed to find sound.").await?;
Ok(())
}
}
}
/// Remove a sound from your favorites
#[poise::command(
slash_command,
rename = "remove",
category = "Favorites",
guild_only = true
)]
pub async fn remove_favorite(
ctx: Context<'_>,
#[description = "Name or ID of sound to favorite"]
#[autocomplete = "autocomplete_favorite"]
name: String,
) -> Result<(), Error> {
let sounds = ctx
.data()
.search_for_sound(&name, ctx.guild_id().unwrap(), ctx.author().id, true)
.await;
match sounds {
Ok(sounds) => {
let sound = &sounds[0];
sound
.remove_favorite(ctx.author().id, &ctx.data().database)
.await?;
ctx.say(format!(
"Sound {} (ID {}) removed from favorites.",
sound.name, sound.id
))
.await?;
Ok(())
}
Err(e) => {
warn!("Couldn't fetch sounds: {:?}", e);
ctx.say("Failed to find sound.").await?;
Ok(())
}
}
}

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@ -1,23 +1,19 @@
use poise::{
serenity_prelude::{CreateEmbed, CreateEmbedFooter},
CreateReply,
};
use crate::{consts::THEME_COLOR, Context, Error};
/// View bot commands
#[poise::command(slash_command)]
pub async fn help(ctx: Context<'_>) -> Result<(), Error> {
ctx.send(
CreateReply::default().ephemeral(true).embed(
CreateEmbed::new()
.title("Help")
ctx.send(|m| {
m.embed(|e| {
e.title("Help")
.color(THEME_COLOR)
.footer(CreateEmbedFooter::new(concat!(
env!("CARGO_PKG_NAME"),
" ver ",
env!("CARGO_PKG_VERSION")
)))
.footer(|f| {
f.text(concat!(
env!("CARGO_PKG_NAME"),
" ver ",
env!("CARGO_PKG_VERSION")
))
})
.description(
"__Info Commands__
`/help` `/info`
@ -25,7 +21,6 @@ pub async fn help(ctx: Context<'_>) -> Result<(), Error> {
__Play Commands__
`/play` - Play a sound by name or ID
`/queue` - Play sounds on queue instead of instantly
`/loop` - Play a sound on loop
`/disconnect` - Disconnect the bot
`/stop` - Stop playback
@ -37,25 +32,21 @@ __Library Commands__
`/public` - Set a sound as public/private
`/list server` - List sounds on this server
`/list user` - List your sounds
`/favorites add` - Add a favorite
`/favorites remove` - Remove a favorite
`/list favorites` - List favorites
__Search Commands__
`/search` - Search for public sounds by name
`/random` - View random public sounds
__Setting Commands__
`/greet server set/unset` - Set or unset a join sound for just this server
`/greet user set/unset` - Set or unset a join sound across all servers
`/greet set/unset` - Set or unset a join sound
`/greet enable/disable` - Enable or disable join sounds on this server
`/volume` - Change the volume
__Advanced Commands__
`/soundboard` - Create a soundboard",
),
),
)
)
})
})
.await?;
Ok(())
@ -64,19 +55,15 @@ __Advanced Commands__
/// Get additional information about the bot
#[poise::command(slash_command)]
pub async fn info(ctx: Context<'_>) -> Result<(), Error> {
let current_user = ctx.serenity_context().cache.current_user().id.get();
let current_user = ctx.discord().cache.current_user();
ctx.send(
CreateReply::default().ephemeral(true).embed(
CreateEmbed::new()
.title("Info")
.color(THEME_COLOR)
.footer(CreateEmbedFooter::new(concat!(
env!("CARGO_PKG_NAME"),
" ver ",
env!("CARGO_PKG_VERSION")
)))
.description(format!("Invite me: https://discord.com/api/oauth2/authorize?client_id={}&permissions=3165184&scope=applications.commands%20bot
ctx.send(|m| m
.embed(|e| e
.title("Info")
.color(THEME_COLOR)
.footer(|f| f
.text(concat!(env!("CARGO_PKG_NAME"), " ver ", env!("CARGO_PKG_VERSION"))))
.description(format!("Invite me: https://discord.com/api/oauth2/authorize?client_id={}&permissions=3165184&scope=applications.commands%20bot
**Welcome to SoundFX!**
Developer: <@203532103185465344>
@ -84,9 +71,7 @@ Find me on https://discord.jellywx.com/ and on https://github.com/JellyWX :)
**An online dashboard is available!** Visit https://soundfx.jellywx.com/dashboard
There is a maximum sound limit per user. This can be removed by subscribing at **https://patreon.com/jellywx**",
current_user)))
)
.await?;
current_user.id.as_u64())))).await?;
Ok(())
}

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@ -1,10 +1,6 @@
use poise::{
serenity_prelude::{Attachment, CreateAttachment, GuildId, RoleId},
CreateReply,
};
use poise::serenity_prelude::{Attachment, GuildId, RoleId};
use tokio::fs::File;
#[cfg(feature = "metrics")]
use crate::metrics::{DELETE_COUNTER, UPLOAD_COUNTER};
use crate::{
cmds::autocomplete_sound,
consts::{MAX_SOUNDS, PATREON_GUILD, PATREON_ROLE},
@ -17,19 +13,13 @@ use crate::{
slash_command,
rename = "upload",
category = "Manage",
default_member_permissions = "MANAGE_GUILD",
guild_only = true
required_permissions = "MANAGE_GUILD"
)]
pub async fn upload_new_sound(
ctx: Context<'_>,
#[description = "Name to upload sound to"] name: String,
#[description = "Sound file (max. 2MB)"] file: Attachment,
) -> Result<(), Error> {
#[cfg(feature = "metrics")]
UPLOAD_COUNTER.inc();
ctx.defer().await?;
fn is_numeric(s: &String) -> bool {
for char in s.chars() {
if char.is_digit(10) {
@ -42,13 +32,7 @@ pub async fn upload_new_sound(
}
if !name.is_empty() && name.len() <= 20 {
if name.starts_with("@") {
ctx.say("Sound names cannot start with an @ symbol. Please choose another name")
.await?;
} else if is_numeric(&name) {
ctx.say("Please ensure the sound name contains a non-numerical character")
.await?;
} else {
if !is_numeric(&name) {
// need to check the name is not currently in use by the user
let count_name =
Sound::count_named_user_sounds(ctx.author().id, &name, &ctx.data().database)
@ -63,14 +47,14 @@ pub async fn upload_new_sound(
let count = Sound::count_user_sounds(ctx.author().id, &ctx.data().database).await?;
let mut permit_upload = true;
// need to check if user is Patreon or not
// need to check if user is patreon or nah
if count >= *MAX_SOUNDS {
let patreon_guild_member = GuildId::from(*PATREON_GUILD)
.member(ctx, ctx.author().id)
let patreon_guild_member = GuildId(*PATREON_GUILD)
.member(ctx.discord(), ctx.author().id)
.await;
if let Ok(member) = patreon_guild_member {
permit_upload = member.roles.contains(&RoleId::from(*PATREON_ROLE));
permit_upload = member.roles.contains(&RoleId(*PATREON_ROLE));
} else {
permit_upload = false;
}
@ -102,6 +86,9 @@ pub async fn upload_new_sound(
)).await?;
}
}
} else {
ctx.say("Please ensure the sound name contains a non-numerical character")
.await?;
}
} else {
ctx.say("Usage: `/upload <name>`. Please ensure the name provided is less than 20 characters in length").await?;
@ -111,20 +98,17 @@ pub async fn upload_new_sound(
}
/// Delete a sound you have uploaded
#[poise::command(slash_command, rename = "delete", guild_only = true)]
#[poise::command(slash_command, rename = "delete", category = "Manage")]
pub async fn delete_sound(
ctx: Context<'_>,
#[description = "Name or ID of sound to delete"]
#[autocomplete = "autocomplete_sound"]
name: String,
) -> Result<(), Error> {
#[cfg(feature = "metrics")]
DELETE_COUNTER.inc();
let pool = ctx.data().database.clone();
let uid = ctx.author().id.get();
let gid = ctx.guild_id().unwrap().get();
let uid = ctx.author().id.0;
let gid = ctx.guild_id().unwrap().0;
let sound_vec = ctx.data().search_for_sound(&name, gid, uid, true).await?;
let sound_result = sound_vec.first();
@ -136,8 +120,8 @@ pub async fn delete_sound(
.await?;
} else {
let has_perms = {
if let Ok(member) = ctx.guild_id().unwrap().member(&ctx, uid).await {
if let Ok(perms) = member.permissions(&ctx) {
if let Ok(member) = ctx.guild_id().unwrap().member(&ctx.discord(), uid).await {
if let Ok(perms) = member.permissions(&ctx.discord()) {
perms.manage_guild()
} else {
false
@ -167,7 +151,7 @@ pub async fn delete_sound(
}
/// Change a sound between public and private
#[poise::command(slash_command, rename = "public", guild_only = true)]
#[poise::command(slash_command, rename = "public", category = "Manage")]
pub async fn change_public(
ctx: Context<'_>,
#[description = "Name or ID of sound to change privacy setting of"]
@ -176,8 +160,8 @@ pub async fn change_public(
) -> Result<(), Error> {
let pool = ctx.data().database.clone();
let uid = ctx.author().id.get();
let gid = ctx.guild_id().unwrap().get();
let uid = ctx.author().id.0;
let gid = ctx.guild_id().unwrap().0;
let mut sound_vec = ctx.data().search_for_sound(&name, gid, uid, true).await?;
let sound_result = sound_vec.first_mut();
@ -210,7 +194,7 @@ pub async fn change_public(
}
/// Download a sound file from the bot
#[poise::command(slash_command, rename = "download", guild_only = true)]
#[poise::command(slash_command, rename = "download", category = "Manage")]
pub async fn download_file(
ctx: Context<'_>,
#[description = "Name or ID of sound to download"]
@ -226,13 +210,13 @@ pub async fn download_file(
match sound.first() {
Some(sound) => {
let source = sound.store_sound_source(&ctx.data().database).await?;
let file = File::open(&source).await?;
let name = format!("{}-{}.opus", sound.id, sound.name);
ctx.send(CreateReply::default().attachment(CreateAttachment::bytes(
sound.src(&ctx.data().database).await,
name.as_str(),
)))
.await?;
ctx.send(|m| m.attachment((&file, name.as_str()).into()))
.await?;
}
None => {

View File

@ -1,8 +1,5 @@
use poise::serenity_prelude::AutocompleteChoice;
use crate::{models::sound::SoundCtx, Context};
pub mod favorite;
pub mod info;
pub mod manage;
pub mod play;
@ -10,22 +7,18 @@ pub mod search;
pub mod settings;
pub mod stop;
pub async fn autocomplete_sound(ctx: Context<'_>, partial: &str) -> Vec<AutocompleteChoice> {
pub async fn autocomplete_sound(
ctx: Context<'_>,
partial: String,
) -> Vec<poise::AutocompleteChoice<String>> {
ctx.data()
.autocomplete_user_sounds(&partial, ctx.author().id, ctx.guild_id().unwrap())
.await
.unwrap_or(vec![])
.iter()
.map(|s| AutocompleteChoice::new(s.name.clone(), s.id.to_string()))
.collect()
}
pub async fn autocomplete_favorite(ctx: Context<'_>, partial: &str) -> Vec<AutocompleteChoice> {
ctx.data()
.autocomplete_favorite_sounds(&partial, ctx.author().id)
.await
.unwrap_or(vec![])
.iter()
.map(|s| AutocompleteChoice::new(s.name.clone(), s.id.to_string()))
.map(|s| poise::AutocompleteChoice {
name: s.name.clone(),
value: s.id.to_string(),
})
.collect()
}

View File

@ -1,46 +1,30 @@
use std::time::{SystemTime, UNIX_EPOCH};
use poise::{
serenity_prelude::{
builder::CreateActionRow, ButtonStyle, CreateButton, GuildChannel, ReactionType,
},
CreateReply,
use poise::serenity::{
builder::CreateActionRow, model::interactions::message_component::ButtonStyle,
};
#[cfg(feature = "metrics")]
use crate::metrics::PLAY_COUNTER;
use crate::{
cmds::autocomplete_sound,
models::{guild_data::CtxGuildData, sound::SoundCtx},
utils::{join_channel, play_audio, play_from_query, queue_audio},
utils::{join_channel, play_from_query, queue_audio},
Context, Error,
};
/// Play a sound in your current voice channel
#[poise::command(slash_command, default_member_permissions = "SPEAK", guild_only = true)]
#[poise::command(slash_command, required_permissions = "SPEAK")]
pub async fn play(
ctx: Context<'_>,
#[description = "Name or ID of sound to play"]
#[autocomplete = "autocomplete_sound"]
name: String,
#[description = "Channel to play in (default: your current voice channel)"]
#[channel_types("Voice")]
channel: Option<GuildChannel>,
) -> Result<(), Error> {
#[cfg(feature = "metrics")]
PLAY_COUNTER.inc();
ctx.defer().await?;
let guild = ctx.guild().map(|g| g.clone()).unwrap();
let guild = ctx.guild().unwrap();
ctx.say(
play_from_query(
&ctx.serenity_context(),
&ctx.discord(),
&ctx.data(),
&guild,
guild,
ctx.author().id,
channel.map(|c| c.id),
&name,
false,
)
@ -51,91 +35,8 @@ pub async fn play(
Ok(())
}
/// Play a random sound from this server
#[poise::command(
slash_command,
rename = "random",
default_member_permissions = "SPEAK",
guild_only = true
)]
pub async fn play_random(
ctx: Context<'_>,
#[description = "Channel to play in (default: your current voice channel)"]
#[channel_types("Voice")]
channel: Option<GuildChannel>,
) -> Result<(), Error> {
ctx.defer().await?;
let (channel_to_join, guild_id) = {
let guild = ctx.guild().unwrap();
(
channel.map(|c| c.id).or_else(|| {
guild
.voice_states
.get(&ctx.author().id)
.and_then(|voice_state| voice_state.channel_id)
}),
guild.id,
)
};
match channel_to_join {
Some(channel) => {
let call = join_channel(ctx.serenity_context(), guild_id, channel).await?;
let sounds = ctx.data().guild_sounds(guild_id, None).await?;
if sounds.len() == 0 {
ctx.say("No sounds in this server!").await?;
return Ok(());
}
let ts = SystemTime::now().duration_since(UNIX_EPOCH).unwrap();
println!("{}", ts.subsec_micros());
// This is far cheaper and easier than using an RNG. No reason to use a full RNG here
// anyway.
match sounds.get(ts.subsec_micros() as usize % sounds.len()) {
Some(sound) => {
let guild_data = ctx.data().guild_data(guild_id).await.unwrap();
let mut lock = call.lock().await;
play_audio(
sound,
guild_data.read().await.volume,
&mut lock,
&ctx.data().database,
false,
)
.await
.unwrap();
ctx.say(format!("Playing {} (ID {})", sound.name, sound.id))
.await?;
}
None => {
ctx.say("No sounds in this server!").await?;
}
}
}
None => {
ctx.say("You are not in a voice chat!").await?;
}
}
Ok(())
}
/// Play up to 25 sounds on queue
#[poise::command(
slash_command,
rename = "queue",
default_member_permissions = "SPEAK",
guild_only = true
)]
#[poise::command(slash_command, rename = "queue", required_permissions = "SPEAK")]
pub async fn queue_play(
ctx: Context<'_>,
#[description = "Name or ID for queue position 1"]
@ -214,25 +115,26 @@ pub async fn queue_play(
#[autocomplete = "autocomplete_sound"]
sound_25: Option<String>,
) -> Result<(), Error> {
ctx.defer().await?;
let _ = ctx.defer().await;
let (channel_to_join, guild_id) = {
let guild = ctx.guild().unwrap();
let guild = ctx.guild().unwrap();
(
guild
.voice_states
.get(&ctx.author().id)
.and_then(|voice_state| voice_state.channel_id),
guild.id,
)
};
let channel_to_join = guild
.voice_states
.get(&ctx.author().id)
.and_then(|voice_state| voice_state.channel_id);
match channel_to_join {
Some(user_channel) => {
let call = join_channel(ctx.serenity_context(), guild_id, user_channel).await?;
let (call_handler, _) = join_channel(ctx.discord(), guild.clone(), user_channel).await;
let guild_data = ctx.data().guild_data(guild_id).await.unwrap();
let guild_data = ctx
.data()
.guild_data(ctx.guild_id().unwrap())
.await
.unwrap();
let mut lock = call_handler.lock().await;
let query_terms = [
Some(sound_1),
@ -275,18 +177,14 @@ pub async fn queue_play(
}
}
{
let mut lock = call.lock().await;
queue_audio(
&sounds,
guild_data.read().await.volume,
&mut lock,
&ctx.data().database,
)
.await
.unwrap();
}
queue_audio(
&sounds,
guild_data.read().await.volume,
&mut lock,
&ctx.data().database,
)
.await
.unwrap();
ctx.say(format!("Queued {} sounds!", sounds.len())).await?;
}
@ -299,29 +197,21 @@ pub async fn queue_play(
}
/// Loop a sound in your current voice channel
#[poise::command(
slash_command,
rename = "loop",
default_member_permissions = "SPEAK",
guild_only = true
)]
#[poise::command(slash_command, rename = "loop", required_permissions = "SPEAK")]
pub async fn loop_play(
ctx: Context<'_>,
#[description = "Name or ID of sound to loop"]
#[autocomplete = "autocomplete_sound"]
name: String,
) -> Result<(), Error> {
ctx.defer().await?;
let guild = ctx.guild().map(|g| g.clone()).unwrap();
let guild = ctx.guild().unwrap();
ctx.say(
play_from_query(
&ctx.serenity_context(),
&ctx.discord(),
&ctx.data(),
&guild,
guild,
ctx.author().id,
None,
&name,
true,
)
@ -337,8 +227,7 @@ pub async fn loop_play(
slash_command,
rename = "soundboard",
category = "Play",
default_member_permissions = "SPEAK",
guild_only = true
required_permissions = "SPEAK"
)]
pub async fn soundboard(
ctx: Context<'_>,
@ -402,6 +291,21 @@ pub async fn soundboard(
#[description = "Name or ID of sound for button 20"]
#[autocomplete = "autocomplete_sound"]
sound_20: Option<String>,
#[description = "Name or ID of sound for button 21"]
#[autocomplete = "autocomplete_sound"]
sound_21: Option<String>,
#[description = "Name or ID of sound for button 22"]
#[autocomplete = "autocomplete_sound"]
sound_22: Option<String>,
#[description = "Name or ID of sound for button 23"]
#[autocomplete = "autocomplete_sound"]
sound_23: Option<String>,
#[description = "Name or ID of sound for button 24"]
#[autocomplete = "autocomplete_sound"]
sound_24: Option<String>,
#[description = "Name or ID of sound for button 25"]
#[autocomplete = "autocomplete_sound"]
sound_25: Option<String>,
) -> Result<(), Error> {
ctx.defer().await?;
@ -426,6 +330,11 @@ pub async fn soundboard(
sound_18,
sound_19,
sound_20,
sound_21,
sound_22,
sound_23,
sound_24,
sound_25,
];
let mut sounds = vec![];
@ -443,49 +352,24 @@ pub async fn soundboard(
}
}
let components = {
let mut c = vec![];
for row in sounds.as_slice().chunks(5) {
let mut action_row = vec![];
for sound in row {
action_row.push(
CreateButton::new(sound.id.to_string())
.style(ButtonStyle::Primary)
.label(&sound.name),
);
ctx.send(|m| {
m.content("**Play a sound:**").components(|c| {
for row in sounds.as_slice().chunks(5) {
let mut action_row: CreateActionRow = Default::default();
for sound in row {
action_row.create_button(|b| {
b.style(ButtonStyle::Primary)
.label(&sound.name)
.custom_id(sound.id)
});
}
c.add_action_row(action_row);
}
c.push(CreateActionRow::Buttons(action_row));
}
c.push(CreateActionRow::Buttons(vec![
CreateButton::new("#stop")
.label("Stop")
.emoji(ReactionType::Unicode("".to_string()))
.style(ButtonStyle::Danger),
CreateButton::new("#mode")
.label("Mode:")
.style(ButtonStyle::Secondary)
.disabled(true),
CreateButton::new("#instant")
.label("Instant")
.emoji(ReactionType::Unicode("".to_string()))
.style(ButtonStyle::Secondary)
.disabled(true),
CreateButton::new("#loop")
.label("Loop")
.emoji(ReactionType::Unicode("🔁".to_string()))
.style(ButtonStyle::Secondary),
]));
c
};
ctx.send(
CreateReply::default()
.content("**Play a sound:**")
.components(components),
)
c
})
})
.await?;
Ok(())

View File

@ -1,21 +1,12 @@
use poise::{
serenity_prelude,
serenity_prelude::{
constants::MESSAGE_CODE_LIMIT, ButtonStyle, ComponentInteraction, CreateActionRow,
CreateButton, CreateEmbed, EditInteractionResponse, GuildId, UserId,
},
CreateReply,
};
use serde::{Deserialize, Serialize};
use poise::{serenity::constants::MESSAGE_CODE_LIMIT, CreateReply};
use crate::{
consts::THEME_COLOR,
models::sound::{Sound, SoundCtx},
Context, Data, Error,
Context, Error,
};
fn format_search_results(search_results: Vec<Sound>) -> CreateReply {
let builder = CreateReply::default();
fn format_search_results<'a>(search_results: Vec<Sound>) -> CreateReply<'a> {
let mut builder = CreateReply::default();
let mut current_character_count = 0;
let title = "Public sounds matching filter:";
@ -30,229 +21,89 @@ fn format_search_results(search_results: Vec<Sound>) -> CreateReply {
current_character_count <= MESSAGE_CODE_LIMIT - title.len()
});
builder.embed(CreateEmbed::default().title(title).fields(field_iter))
builder.embed(|e| e.title(title).fields(field_iter));
builder
}
/// Show uploaded sounds
#[poise::command(slash_command, rename = "list", guild_only = true)]
#[poise::command(slash_command, rename = "list")]
pub async fn list_sounds(_ctx: Context<'_>) -> Result<(), Error> {
Ok(())
}
#[derive(Serialize, Deserialize, Clone, Copy)]
enum ListContext {
User = 0,
Guild = 1,
Favorite = 2,
}
/// Show the sounds uploaded to this server
#[poise::command(slash_command, rename = "server")]
pub async fn list_guild_sounds(ctx: Context<'_>) -> Result<(), Error> {
let sounds;
let mut message_buffer;
impl ListContext {
pub fn title(&self) -> &'static str {
match self {
ListContext::User => "Your sounds",
ListContext::Favorite => "Your favorite sounds",
ListContext::Guild => "Server sounds",
sounds = ctx.data().guild_sounds(ctx.guild_id().unwrap()).await?;
message_buffer = "Sounds on this server: ".to_string();
// todo change this to iterator
for sound in sounds {
message_buffer.push_str(
format!(
"**{}** ({}), ",
sound.name,
if sound.public { "🔓" } else { "🔒" }
)
.as_str(),
);
if message_buffer.len() > 2000 {
ctx.say(message_buffer).await?;
message_buffer = "".to_string();
}
}
}
/// Show the sounds uploaded to this server
#[poise::command(slash_command, rename = "server", guild_only = true)]
pub async fn list_guild_sounds(ctx: Context<'_>) -> Result<(), Error> {
let pager = SoundPager {
nonce: 0,
page: 0,
context: ListContext::Guild,
};
pager.reply(ctx).await?;
if message_buffer.len() > 0 {
ctx.say(message_buffer).await?;
}
Ok(())
}
/// Show all sounds you have uploaded
#[poise::command(slash_command, rename = "user", guild_only = true)]
#[poise::command(slash_command, rename = "user")]
pub async fn list_user_sounds(ctx: Context<'_>) -> Result<(), Error> {
let pager = SoundPager {
nonce: 0,
page: 0,
context: ListContext::User,
};
let sounds;
let mut message_buffer;
pager.reply(ctx).await?;
sounds = ctx.data().user_sounds(ctx.author().id).await?;
Ok(())
}
message_buffer = "Sounds on this server: ".to_string();
/// Show sounds you have favorited
#[poise::command(slash_command, rename = "favorite", guild_only = true)]
pub async fn list_favorite_sounds(ctx: Context<'_>) -> Result<(), Error> {
let pager = SoundPager {
nonce: 0,
page: 0,
context: ListContext::Favorite,
};
// todo change this to iterator
for sound in sounds {
message_buffer.push_str(
format!(
"**{}** ({}), ",
sound.name,
if sound.public { "🔓" } else { "🔒" }
)
.as_str(),
);
pager.reply(ctx).await?;
if message_buffer.len() > 2000 {
ctx.say(message_buffer).await?;
Ok(())
}
#[derive(Serialize, Deserialize)]
pub struct SoundPager {
nonce: u64,
page: u64,
context: ListContext,
}
impl SoundPager {
async fn get_page(
&self,
data: &Data,
user_id: UserId,
guild_id: GuildId,
) -> Result<Vec<Sound>, sqlx::Error> {
match self.context {
ListContext::User => data.user_sounds(user_id, Some(self.page)).await,
ListContext::Favorite => data.favorite_sounds(user_id, Some(self.page)).await,
ListContext::Guild => data.guild_sounds(guild_id, Some(self.page)).await,
message_buffer = "".to_string();
}
}
fn create_action_row(&self, max_page: u64) -> CreateActionRow {
let row = CreateActionRow::Buttons(vec![
CreateButton::new(
serde_json::to_string(&SoundPager {
nonce: 0,
page: 0,
context: self.context,
})
.unwrap(),
)
.style(ButtonStyle::Primary)
.label("")
.disabled(self.page == 0),
CreateButton::new(
serde_json::to_string(&SoundPager {
nonce: 1,
page: self.page.saturating_sub(1),
context: self.context,
})
.unwrap(),
)
.style(ButtonStyle::Secondary)
.label("◀️")
.disabled(self.page == 0),
CreateButton::new("pid")
.style(ButtonStyle::Success)
.label(format!("Page {}", self.page + 1))
.disabled(true),
CreateButton::new(
serde_json::to_string(&SoundPager {
nonce: 2,
page: self.page.saturating_add(1),
context: self.context,
})
.unwrap(),
)
.style(ButtonStyle::Secondary)
.label("▶️")
.disabled(self.page == max_page),
CreateButton::new(
serde_json::to_string(&SoundPager {
nonce: 3,
page: max_page,
context: self.context,
})
.unwrap(),
)
.style(ButtonStyle::Primary)
.label("")
.disabled(self.page == max_page),
]);
row
if message_buffer.len() > 0 {
ctx.say(message_buffer).await?;
}
fn embed(&self, sounds: &[Sound], count: u64) -> CreateEmbed {
CreateEmbed::default()
.color(THEME_COLOR)
.title(self.context.title())
.description(format!("**{}** sounds:", count))
.fields(sounds.iter().map(|s| {
(
s.name.as_str(),
format!(
"ID: `{}`\n{}",
s.id,
if s.public { "*Public*" } else { "*Private*" }
),
true,
)
}))
}
pub async fn handle_interaction(
ctx: &serenity_prelude::Context,
data: &Data,
interaction: &ComponentInteraction,
) -> Result<(), Error> {
let user_id = interaction.user.id;
let guild_id = interaction.guild_id.unwrap();
let pager = serde_json::from_str::<Self>(&interaction.data.custom_id)?;
let sounds = pager.get_page(data, user_id, guild_id).await?;
let count = match pager.context {
ListContext::User => data.count_user_sounds(user_id).await?,
ListContext::Favorite => data.count_favorite_sounds(user_id).await?,
ListContext::Guild => data.count_guild_sounds(guild_id).await?,
};
interaction
.edit_response(
&ctx,
EditInteractionResponse::default()
.add_embed(pager.embed(&sounds, count))
.components(vec![pager.create_action_row(count / 25)]),
)
.await?;
Ok(())
}
async fn reply(&self, ctx: Context<'_>) -> Result<(), Error> {
let sounds = self
.get_page(ctx.data(), ctx.author().id, ctx.guild_id().unwrap())
.await?;
let count = match self.context {
ListContext::User => ctx.data().count_user_sounds(ctx.author().id).await?,
ListContext::Favorite => ctx.data().count_favorite_sounds(ctx.author().id).await?,
ListContext::Guild => {
ctx.data()
.count_guild_sounds(ctx.guild_id().unwrap())
.await?
}
};
ctx.send(
CreateReply::default()
.ephemeral(true)
.embed(self.embed(&sounds, count))
.components(vec![self.create_action_row(count / 25)]),
)
.await?;
Ok(())
}
Ok(())
}
/// Search for sounds
#[poise::command(
slash_command,
rename = "search",
category = "Search",
guild_only = true
)]
#[poise::command(slash_command, rename = "search", category = "Search")]
pub async fn search_sounds(
ctx: Context<'_>,
#[description = "Sound name to search for"] query: String,
@ -262,7 +113,36 @@ pub async fn search_sounds(
.search_for_sound(&query, ctx.guild_id().unwrap(), ctx.author().id, false)
.await?;
ctx.send(format_search_results(search_results)).await?;
ctx.send(|m| {
*m = format_search_results(search_results);
m
})
.await?;
Ok(())
}
/// Show a page of random sounds
#[poise::command(slash_command, rename = "random")]
pub async fn show_random_sounds(ctx: Context<'_>) -> Result<(), Error> {
let search_results = sqlx::query_as_unchecked!(
Sound,
"
SELECT name, id, public, server_id, uploader_id
FROM sounds
WHERE public = 1
ORDER BY rand()
LIMIT 25
"
)
.fetch_all(&ctx.data().database)
.await?;
ctx.send(|m| {
*m = format_search_results(search_results);
m
})
.await?;
Ok(())
}

View File

@ -1,20 +1,10 @@
use poise::{
serenity_prelude::{GuildId, User},
CreateReply,
};
use crate::{
cmds::autocomplete_sound,
models::{
guild_data::{AllowGreet, CtxGuildData},
join_sound::JoinSoundCtx,
sound::SoundCtx,
},
models::{guild_data::CtxGuildData, join_sound::JoinSoundCtx, sound::SoundCtx},
Context, Error,
};
/// Change the bot's volume in this server
#[poise::command(slash_command, rename = "volume", guild_only = true)]
#[poise::command(slash_command, rename = "volume")]
pub async fn change_volume(
ctx: Context<'_>,
#[description = "New volume as a percentage"] volume: Option<usize>,
@ -41,42 +31,18 @@ pub async fn change_volume(
Ok(())
}
/// Manage greet sounds
#[poise::command(slash_command, rename = "greet", guild_only = true)]
/// Manage greet sounds on this server
#[poise::command(slash_command, rename = "greet")]
pub async fn greet_sound(_ctx: Context<'_>) -> Result<(), Error> {
Ok(())
}
/// Manage greet sounds in this server
#[poise::command(slash_command, rename = "server")]
pub async fn guild_greet_sound(_ctx: Context<'_>) -> Result<(), Error> {
Ok(())
}
/// Set a user's server-specific join sound
/// Set a join sound
#[poise::command(slash_command, rename = "set")]
pub async fn set_guild_greet_sound(
pub async fn set_greet_sound(
ctx: Context<'_>,
#[description = "Name or ID of sound to set as join sound"]
#[autocomplete = "autocomplete_sound"]
name: String,
#[description = "User to set join sound for"] user: User,
#[description = "Name or ID of sound to set as your join sound"] name: String,
) -> Result<(), Error> {
if user.id != ctx.author().id {
let permissions = ctx.author_member().await.unwrap().permissions(&ctx.cache());
if permissions.map_or(true, |p| !p.manage_guild()) {
ctx.send(
CreateReply::default()
.ephemeral(true)
.content("Only admins can change other user's greet sounds."),
)
.await?;
return Ok(());
}
}
let sound_vec = ctx
.data()
.search_for_sound(&name, ctx.guild_id().unwrap(), ctx.author().id, true)
@ -85,8 +51,8 @@ pub async fn set_guild_greet_sound(
match sound_vec.first() {
Some(sound) => {
ctx.data()
.update_join_sound(user.id, ctx.guild_id(), Some(sound.id))
.await?;
.update_join_sound(ctx.author().id, Some(sound.id))
.await;
ctx.say(format!(
"Greet sound has been set to {} (ID {})",
@ -103,110 +69,23 @@ pub async fn set_guild_greet_sound(
Ok(())
}
/// Unset a user's server-specific join sound
#[poise::command(slash_command, rename = "unset", guild_only = true)]
pub async fn unset_guild_greet_sound(
ctx: Context<'_>,
#[description = "User to set join sound for"] user: User,
) -> Result<(), Error> {
if user.id != ctx.author().id {
let permissions = ctx.author_member().await.unwrap().permissions(&ctx.cache());
if permissions.map_or(true, |p| !p.manage_guild()) {
ctx.send(
CreateReply::default()
.ephemeral(true)
.content("Only admins can change other user's greet sounds."),
)
.await?;
return Ok(());
}
}
ctx.data()
.update_join_sound(user.id, ctx.guild_id(), None)
.await?;
/// Set a join sound
#[poise::command(slash_command, rename = "unset")]
pub async fn unset_greet_sound(ctx: Context<'_>) -> Result<(), Error> {
ctx.data().update_join_sound(ctx.author().id, None).await;
ctx.say("Greet sound has been unset").await?;
Ok(())
}
/// Manage your own greet sound
#[poise::command(slash_command, rename = "user")]
pub async fn user_greet_sound(_ctx: Context<'_>) -> Result<(), Error> {
Ok(())
}
/// Set your global join sound
#[poise::command(slash_command, rename = "set")]
pub async fn set_user_greet_sound(
ctx: Context<'_>,
#[description = "Name or ID of sound to set as your join sound"]
#[autocomplete = "autocomplete_sound"]
name: String,
) -> Result<(), Error> {
let sound_vec = ctx
.data()
.search_for_sound(&name, ctx.guild_id().unwrap(), ctx.author().id, true)
.await?;
match sound_vec.first() {
Some(sound) => {
ctx.data()
.update_join_sound(ctx.author().id, None::<GuildId>, Some(sound.id))
.await?;
ctx.send(CreateReply::default().ephemeral(true).content(format!(
"Greet sound has been set to {} (ID {})",
sound.name, sound.id
)))
.await?;
}
None => {
ctx.send(
CreateReply::default()
.ephemeral(true)
.content("Could not find a sound by that name."),
)
.await?;
}
}
Ok(())
}
/// Unset your global join sound
#[poise::command(slash_command, rename = "unset", guild_only = true)]
pub async fn unset_user_greet_sound(ctx: Context<'_>) -> Result<(), Error> {
ctx.data()
.update_join_sound(ctx.author().id, None::<GuildId>, None)
.await?;
ctx.send(
CreateReply::default()
.ephemeral(true)
.content("Greet sound has been unset"),
)
.await?;
Ok(())
}
/// Disable all greet sounds on this server
#[poise::command(
slash_command,
rename = "disable",
guild_only = true,
required_permissions = "MANAGE_GUILD"
)]
/// Disable greet sounds on this server
#[poise::command(slash_command, rename = "disable")]
pub async fn disable_greet_sound(ctx: Context<'_>) -> Result<(), Error> {
let guild_data_opt = ctx.guild_data(ctx.guild_id().unwrap()).await;
if let Ok(guild_data) = guild_data_opt {
guild_data.write().await.allow_greets = AllowGreet::Disabled;
guild_data.write().await.allow_greets = false;
guild_data.read().await.commit(&ctx.data().database).await?;
}
@ -217,40 +96,13 @@ pub async fn disable_greet_sound(ctx: Context<'_>) -> Result<(), Error> {
Ok(())
}
/// Enable only server greet sounds on this server
#[poise::command(
slash_command,
rename = "enable",
guild_only = true,
required_permissions = "MANAGE_GUILD"
)]
pub async fn enable_guild_greet_sound(ctx: Context<'_>) -> Result<(), Error> {
let guild_data_opt = ctx.guild_data(ctx.guild_id().unwrap()).await;
if let Ok(guild_data) = guild_data_opt {
guild_data.write().await.allow_greets = AllowGreet::GuildOnly;
guild_data.read().await.commit(&ctx.data().database).await?;
}
ctx.say("Greet sounds have been partially enable in this server. Use \"/greet server set\" to configure server greet sounds.")
.await?;
Ok(())
}
/// Enable all greet sounds on this server
#[poise::command(
slash_command,
rename = "enable",
guild_only = true,
required_permissions = "MANAGE_GUILD"
)]
/// Enable greet sounds on this server
#[poise::command(slash_command, rename = "enable")]
pub async fn enable_greet_sound(ctx: Context<'_>) -> Result<(), Error> {
let guild_data_opt = ctx.guild_data(ctx.guild_id().unwrap()).await;
if let Ok(guild_data) = guild_data_opt {
guild_data.write().await.allow_greets = AllowGreet::Enabled;
guild_data.write().await.allow_greets = true;
guild_data.read().await.commit(&ctx.data().database).await?;
}

View File

@ -3,14 +3,9 @@ use songbird;
use crate::{Context, Error};
/// Stop the bot from playing and clear the play queue
#[poise::command(
slash_command,
rename = "stop",
default_member_permissions = "SPEAK",
guild_only = true
)]
#[poise::command(slash_command, rename = "stop", required_permissions = "MANAGE_GUILD")]
pub async fn stop_playing(ctx: Context<'_>) -> Result<(), Error> {
let songbird = songbird::get(ctx.serenity_context()).await.unwrap();
let songbird = songbird::get(ctx.discord()).await.unwrap();
let call_opt = songbird.get(ctx.guild_id().unwrap());
if let Some(call) = call_opt {
@ -25,9 +20,9 @@ pub async fn stop_playing(ctx: Context<'_>) -> Result<(), Error> {
}
/// Disconnect the bot
#[poise::command(slash_command, default_member_permissions = "SPEAK", guild_only = true)]
#[poise::command(slash_command, required_permissions = "SPEAK")]
pub async fn disconnect(ctx: Context<'_>) -> Result<(), Error> {
let songbird = songbird::get(ctx.serenity_context()).await.unwrap();
let songbird = songbird::get(ctx.discord()).await.unwrap();
let _ = songbird.leave(ctx.guild_id().unwrap()).await;
ctx.say("👍").await?;

View File

@ -7,10 +7,7 @@ lazy_static! {
.unwrap_or_else(|_| "2097152".to_string())
.parse::<u64>()
.unwrap();
pub static ref MAX_SOUNDS: u32 = env::var("MAX_SOUNDS")
.unwrap_or_else(|_| "8".to_string())
.parse::<u32>()
.unwrap();
pub static ref MAX_SOUNDS: u32 = env::var("MAX_SOUNDS").unwrap().parse::<u32>().unwrap();
pub static ref PATREON_GUILD: u64 = env::var("PATREON_GUILD").unwrap().parse::<u64>().unwrap();
pub static ref PATREON_ROLE: u64 = env::var("PATREON_ROLE").unwrap().parse::<u64>().unwrap();
}

View File

@ -1,192 +1,141 @@
use poise::serenity_prelude::{
ActionRowComponent, ButtonKind, Context, CreateActionRow, CreateButton,
EditInteractionResponse, FullEvent, Interaction,
use std::{collections::HashMap, env};
use poise::serenity::{
model::{
channel::Channel,
interactions::{Interaction, InteractionResponseType},
},
prelude::Context,
utils::shard_id,
};
#[cfg(feature = "metrics")]
use crate::metrics::GREET_COUNTER;
use crate::{
cmds::search::SoundPager,
models::{
guild_data::{AllowGreet, CtxGuildData},
join_sound::JoinSoundCtx,
sound::Sound,
},
models::{guild_data::CtxGuildData, join_sound::JoinSoundCtx, sound::Sound},
utils::{join_channel, play_audio, play_from_query},
Data, Error,
};
pub async fn listener(ctx: &Context, event: &FullEvent, data: &Data) -> Result<(), Error> {
pub async fn listener(ctx: &Context, event: &poise::Event<'_>, data: &Data) -> Result<(), Error> {
match event {
FullEvent::VoiceStateUpdate { old, new, .. } => {
poise::Event::GuildCreate { guild, is_new, .. } => {
if *is_new {
if let Ok(token) = env::var("DISCORDBOTS_TOKEN") {
let shard_count = ctx.cache.shard_count();
let current_shard_id = shard_id(guild.id.as_u64().to_owned(), shard_count);
let guild_count = ctx
.cache
.guilds()
.iter()
.filter(|g| {
shard_id(g.as_u64().to_owned(), shard_count) == current_shard_id
})
.count() as u64;
let mut hm = HashMap::new();
hm.insert("server_count", guild_count);
hm.insert("shard_id", current_shard_id);
hm.insert("shard_count", shard_count);
let response = data
.http
.post(
format!(
"https://top.gg/api/bots/{}/stats",
ctx.cache.current_user_id().as_u64()
)
.as_str(),
)
.header("Authorization", token)
.json(&hm)
.send()
.await;
if let Err(res) = response {
println!("DiscordBots Response: {:?}", res);
}
}
}
}
poise::Event::VoiceStateUpdate { old, new, .. } => {
if let Some(past_state) = old {
if let (Some(guild_id), None) = (past_state.guild_id, new.channel_id) {
if let Some(channel_id) = past_state.channel_id {
let is_okay = ctx
.cache
.channel(channel_id)
.map(|c| c.members(&ctx).ok().map(|m| m.len()))
.flatten()
.unwrap_or(0)
<= 1;
if let Some(Channel::Guild(channel)) = channel_id.to_channel_cached(&ctx) {
if channel.members(&ctx).await.map(|m| m.len()).unwrap_or(0) <= 1 {
let songbird = songbird::get(ctx).await.unwrap();
if is_okay {
let songbird = songbird::get(ctx).await.unwrap();
songbird.remove(guild_id).await?;
let _ = songbird.remove(guild_id).await;
}
}
}
}
} else if let (Some(guild_id), Some(user_channel)) = (new.guild_id, new.channel_id) {
let guild_data_opt = data.guild_data(guild_id).await;
if let Some(guild) = ctx.cache.guild(guild_id) {
let guild_data_opt = data.guild_data(guild.id).await;
if let Ok(guild_data) = guild_data_opt {
let volume;
let allowed_greets;
if let Ok(guild_data) = guild_data_opt {
let volume;
let allowed_greets;
{
let read = guild_data.read().await;
volume = read.volume;
allowed_greets = read.allow_greets;
}
if allowed_greets != AllowGreet::Disabled {
if let Some(join_id) = data
.join_sound(
new.user_id,
new.guild_id,
allowed_greets == AllowGreet::GuildOnly,
)
.await
{
let mut sound = sqlx::query_as_unchecked!(
Sound,
"
SELECT name, id, public, server_id, uploader_id
FROM sounds
WHERE id = ?",
join_id
)
.fetch_one(&data.database)
.await
.unwrap();
let read = guild_data.read().await;
let call = join_channel(&ctx, guild_id, user_channel).await?;
volume = read.volume;
allowed_greets = read.allow_greets;
}
#[cfg(feature = "metrics")]
GREET_COUNTER.inc();
if allowed_greets {
if let Some(join_id) = data.join_sound(new.user_id).await {
let mut sound = sqlx::query_as_unchecked!(
Sound,
"
SELECT name, id, public, server_id, uploader_id
FROM sounds
WHERE id = ?
",
join_id
)
.fetch_one(&data.database)
.await
.unwrap();
play_audio(
&mut sound,
volume,
&mut call.lock().await,
&data.database,
false,
)
.await
.unwrap();
let (handler, _) = join_channel(&ctx, guild, user_channel).await;
play_audio(
&mut sound,
volume,
&mut handler.lock().await,
&data.database,
false,
)
.await
.unwrap();
}
}
}
}
}
}
FullEvent::InteractionCreate { interaction } => match interaction {
Interaction::Component(component) => {
if let Some(guild_id) = component.guild_id {
if let Ok(()) = SoundPager::handle_interaction(ctx, &data, component).await {
} else {
let mode = component.data.custom_id.as_str();
match mode {
"#stop" => {
component.defer(&ctx).await.unwrap();
poise::Event::InteractionCreate { interaction } => match interaction {
Interaction::MessageComponent(component) => {
if component.guild_id.is_some() {
play_from_query(
&ctx,
&data,
component.guild_id.unwrap().to_guild_cached(&ctx).unwrap(),
component.user.id,
&component.data.custom_id,
false,
)
.await;
let songbird = songbird::get(ctx).await.unwrap();
let call_opt = songbird.get(guild_id);
if let Some(call) = call_opt {
let mut lock = call.lock().await;
lock.stop();
}
}
"#loop" | "#queue" | "#instant" => {
let components = {
let mut c = vec![];
for action_row in &component.message.components {
let mut row = vec![];
// These are always buttons
for component in &action_row.components {
match component {
ActionRowComponent::Button(button) => match &button
.data
{
ButtonKind::Link { .. } => {}
ButtonKind::NonLink { custom_id, style } => row
.push(
CreateButton::new(
if custom_id.starts_with('#') {
custom_id.to_string()
} else {
format!(
"{}{}",
custom_id
.split('#')
.next()
.unwrap(),
mode
)
},
)
.label(button.label.clone().unwrap())
.emoji(button.emoji.clone().unwrap())
.disabled(
custom_id == "#mode"
|| custom_id == mode,
)
.style(*style),
),
},
_ => {}
}
}
c.push(CreateActionRow::Buttons(row));
}
c
};
let response =
EditInteractionResponse::default().components(components);
component.edit_response(&ctx, response).await.unwrap();
}
id_mode => {
component.defer(&ctx).await.unwrap();
let mut it = id_mode.split('#');
let id = it.next().unwrap();
let mode = it.next().unwrap_or("instant");
let guild =
guild_id.to_guild_cached(&ctx).map(|g| g.clone()).unwrap();
play_from_query(
&ctx,
&data,
&guild,
component.user.id,
None,
id.split('#').next().unwrap(),
mode == "loop",
)
.await;
}
}
}
component
.create_interaction_response(ctx, |r| {
r.kind(InteractionResponseType::DeferredUpdateMessage)
})
.await
.unwrap();
}
}
_ => {}

View File

@ -5,20 +5,19 @@ mod cmds;
mod consts;
mod error;
mod event_handlers;
#[cfg(feature = "metrics")]
mod metrics;
mod models;
mod utils;
use std::{env, path::Path, sync::Arc};
use std::{env, sync::Arc};
use dashmap::DashMap;
use poise::serenity_prelude::{
use dotenv::dotenv;
use poise::serenity::{
builder::CreateApplicationCommands,
model::{
gateway::GatewayIntents,
gateway::{Activity, GatewayIntents},
id::{GuildId, UserId},
},
ActivityData, ClientBuilder,
};
use songbird::SerenityInit;
use sqlx::{MySql, Pool};
@ -26,25 +25,56 @@ use tokio::sync::RwLock;
use crate::{event_handlers::listener, models::guild_data::GuildData};
// Which database driver are we using?
type Database = MySql;
pub struct Data {
database: Pool<Database>,
http: reqwest::Client,
guild_data_cache: DashMap<GuildId, Arc<RwLock<GuildData>>>,
join_sound_cache: DashMap<UserId, DashMap<Option<GuildId>, Option<u32>>>,
join_sound_cache: DashMap<UserId, Option<u32>>,
}
type Error = Box<dyn std::error::Error + Send + Sync>;
type Context<'a> = poise::Context<'a, Data, Error>;
#[tokio::main]
async fn main() -> Result<(), Box<dyn std::error::Error + Send + Sync>> {
if Path::new("/etc/soundfx-rs/config.env").exists() {
dotenv::from_path("/etc/soundfx-rs/config.env").unwrap();
pub async fn register_application_commands(
ctx: &poise::serenity::client::Context,
framework: &poise::Framework<Data, Error>,
guild_id: Option<GuildId>,
) -> Result<(), poise::serenity::Error> {
let mut commands_builder = CreateApplicationCommands::default();
let commands = &framework.options().commands;
for command in commands {
if let Some(slash_command) = command.create_as_slash_command() {
commands_builder.add_application_command(slash_command);
}
if let Some(context_menu_command) = command.create_as_context_menu_command() {
commands_builder.add_application_command(context_menu_command);
}
}
let commands_builder = poise::serenity::json::Value::Array(commands_builder.0);
if let Some(guild_id) = guild_id {
ctx.http
.create_guild_application_commands(guild_id.0, &commands_builder)
.await?;
} else {
ctx.http
.create_global_application_commands(&commands_builder)
.await?;
}
Ok(())
}
// entry point
#[tokio::main]
async fn main() -> Result<(), Box<dyn std::error::Error + Send + Sync>> {
env_logger::init();
dotenv()?;
let discord_token = env::var("DISCORD_TOKEN").expect("Missing DISCORD_TOKEN from environment");
let options = poise::FrameworkOptions {
@ -56,7 +86,6 @@ async fn main() -> Result<(), Box<dyn std::error::Error + Send + Sync>> {
cmds::manage::download_file(),
cmds::manage::delete_sound(),
cmds::play::play(),
cmds::play::play_random(),
cmds::play::queue_play(),
cmds::play::loop_play(),
cmds::play::soundboard(),
@ -64,46 +93,26 @@ async fn main() -> Result<(), Box<dyn std::error::Error + Send + Sync>> {
subcommands: vec![
cmds::search::list_guild_sounds(),
cmds::search::list_user_sounds(),
cmds::search::list_favorite_sounds(),
],
..cmds::search::list_sounds()
},
poise::Command {
subcommands: vec![
cmds::favorite::add_favorite(),
cmds::favorite::remove_favorite(),
],
..cmds::favorite::favorites()
},
cmds::search::show_random_sounds(),
cmds::search::search_sounds(),
cmds::stop::stop_playing(),
cmds::stop::disconnect(),
cmds::settings::change_volume(),
poise::Command {
subcommands: vec![
poise::Command {
subcommands: vec![
cmds::settings::set_guild_greet_sound(),
cmds::settings::unset_guild_greet_sound(),
cmds::settings::enable_guild_greet_sound(),
],
..cmds::settings::guild_greet_sound()
},
poise::Command {
subcommands: vec![
cmds::settings::set_user_greet_sound(),
cmds::settings::unset_user_greet_sound(),
],
..cmds::settings::user_greet_sound()
},
cmds::settings::disable_greet_sound(),
cmds::settings::enable_greet_sound(),
cmds::settings::set_greet_sound(),
cmds::settings::unset_greet_sound(),
],
..cmds::settings::greet_sound()
},
],
allowed_mentions: None,
event_handler: |ctx, event, _framework, data| Box::pin(listener(ctx, event, data)),
listener: |ctx, event, _framework, data| Box::pin(listener(ctx, event, data)),
..Default::default()
};
@ -111,20 +120,24 @@ async fn main() -> Result<(), Box<dyn std::error::Error + Send + Sync>> {
.await
.unwrap();
sqlx::migrate!().run(&database).await?;
#[cfg(feature = "metrics")]
{
metrics::init_metrics();
tokio::spawn(async { metrics::serve().await });
}
let framework = poise::Framework::builder()
.setup(move |ctx, _bot, framework| {
poise::Framework::build()
.token(discord_token)
.user_data_setup(move |ctx, _bot, framework| {
Box::pin(async move {
poise::builtins::register_globally(ctx, &framework.options().commands).await?;
ctx.set_activity(Activity::watching("for /play")).await;
register_application_commands(
ctx,
framework,
env::var("DEBUG_GUILD")
.map(|inner| GuildId(inner.parse().expect("DEBUG_GUILD not valid")))
.ok(),
)
.await
.unwrap();
Ok(Data {
http: reqwest::Client::new(),
database,
guild_data_cache: Default::default(),
join_sound_cache: Default::default(),
@ -132,18 +145,10 @@ async fn main() -> Result<(), Box<dyn std::error::Error + Send + Sync>> {
})
})
.options(options)
.build();
let mut client = ClientBuilder::new(
&discord_token,
GatewayIntents::GUILD_VOICE_STATES | GatewayIntents::GUILDS,
)
.activity(ActivityData::watching("for /play"))
.framework(framework)
.register_songbird()
.await?;
client.start_autosharded().await.unwrap();
.client_settings(move |client_builder| client_builder.register_songbird())
.intents(GatewayIntents::GUILD_VOICE_STATES | GatewayIntents::GUILDS)
.run_autosharded()
.await?;
Ok(())
}

View File

@ -1,46 +0,0 @@
use axum::{routing::get, Router};
use lazy_static;
use log::warn;
use prometheus::{register_int_counter, IntCounter, Registry};
lazy_static! {
static ref REGISTRY: Registry = Registry::new();
pub static ref PLAY_COUNTER: IntCounter =
register_int_counter!("play_cmd", "Number of calls to /play").unwrap();
pub static ref UPLOAD_COUNTER: IntCounter =
register_int_counter!("upload_cmd", "Number of calls to /upload").unwrap();
pub static ref DELETE_COUNTER: IntCounter =
register_int_counter!("delete_cmd", "Number of calls to /delete").unwrap();
pub static ref GREET_COUNTER: IntCounter =
register_int_counter!("greet_invoke", "Number of greet sounds played").unwrap();
}
pub fn init_metrics() {
REGISTRY.register(Box::new(PLAY_COUNTER.clone())).unwrap();
REGISTRY.register(Box::new(UPLOAD_COUNTER.clone())).unwrap();
REGISTRY.register(Box::new(DELETE_COUNTER.clone())).unwrap();
REGISTRY.register(Box::new(GREET_COUNTER.clone())).unwrap();
}
pub async fn serve() {
let app = Router::new().route("/metrics", get(metrics));
let listener = tokio::net::TcpListener::bind("localhost:31755")
.await
.unwrap();
axum::serve(listener, app).await.unwrap();
}
async fn metrics() -> String {
let encoder = prometheus::TextEncoder::new();
let res_custom = encoder.encode_to_string(&REGISTRY.gather());
match res_custom {
Ok(s) => s,
Err(e) => {
warn!("Error encoding metrics: {:?}", e);
String::new()
}
}
}

View File

@ -1,25 +1,17 @@
use std::sync::Arc;
use poise::serenity_prelude::{async_trait, model::id::GuildId};
use sqlx::{Executor, Type};
use poise::serenity::{async_trait, model::id::GuildId};
use sqlx::Executor;
use tokio::sync::RwLock;
use crate::{Context, Data, Database};
#[derive(Copy, Clone, Type, PartialEq)]
#[repr(i32)]
pub enum AllowGreet {
Enabled = 1,
GuildOnly = 0,
Disabled = -1,
}
#[derive(Clone)]
pub struct GuildData {
pub id: u64,
pub prefix: String,
pub volume: u8,
pub allow_greets: AllowGreet,
pub allow_greets: bool,
pub allowed_role: Option<u64>,
}
@ -78,10 +70,12 @@ impl GuildData {
let guild_data = sqlx::query_as_unchecked!(
GuildData,
"SELECT id, prefix, volume, allow_greets, allowed_role
FROM servers
WHERE id = ?",
guild_id.get()
"
SELECT id, prefix, volume, allow_greets, allowed_role
FROM servers
WHERE id = ?
",
guild_id.as_u64()
)
.fetch_one(db_pool)
.await;
@ -102,18 +96,20 @@ impl GuildData {
let guild_id = guild_id.into();
sqlx::query!(
"INSERT INTO servers (id)
VALUES (?)",
guild_id.get()
"
INSERT INTO servers (id)
VALUES (?)
",
guild_id.as_u64()
)
.execute(db_pool)
.await?;
Ok(GuildData {
id: guild_id.get(),
id: guild_id.as_u64().to_owned(),
prefix: String::from("?"),
volume: 100,
allow_greets: AllowGreet::Enabled,
allow_greets: true,
allowed_role: None,
})
}

View File

@ -1,89 +1,45 @@
use poise::serenity_prelude::{async_trait, model::id::UserId, GuildId};
use sqlx::Acquire;
use poise::serenity::{async_trait, model::id::UserId};
use crate::Data;
#[async_trait]
pub trait JoinSoundCtx {
async fn join_sound<U: Into<UserId> + Send + Sync, G: Into<GuildId> + Send + Sync>(
async fn join_sound<U: Into<UserId> + Send + Sync>(&self, user_id: U) -> Option<u32>;
async fn update_join_sound<U: Into<UserId> + Send + Sync>(
&self,
user_id: U,
guild_id: Option<G>,
guild_only: bool,
) -> Option<u32>;
async fn update_join_sound<U: Into<UserId> + Send + Sync, G: Into<GuildId> + Send + Sync>(
&self,
user_id: U,
guild_id: Option<G>,
join_id: Option<u32>,
) -> Result<(), sqlx::Error>;
}
struct JoinSound {
join_sound_id: u32,
);
}
#[async_trait]
impl JoinSoundCtx for Data {
async fn join_sound<U: Into<UserId> + Send + Sync, G: Into<GuildId> + Send + Sync>(
&self,
user_id: U,
guild_id: Option<G>,
guild_only: bool,
) -> Option<u32> {
async fn join_sound<U: Into<UserId> + Send + Sync>(&self, user_id: U) -> Option<u32> {
let user_id = user_id.into();
let guild_id = guild_id.map(|g| g.into());
let cached_join_id = self
.join_sound_cache
.get(&user_id)
.map(|d| d.get(&guild_id).map(|i| i.value().clone()))
.flatten();
let x = if let Some(join_sound_id) = cached_join_id {
join_sound_id
let x = if let Some(join_sound_id) = self.join_sound_cache.get(&user_id) {
join_sound_id.value().clone()
} else {
let join_sound_id = {
let join_id_res = if guild_only {
sqlx::query_as!(
JoinSound,
"
SELECT join_sound_id
FROM join_sounds
WHERE user = ?
AND guild = ?
ORDER BY guild IS NULL",
user_id.get(),
guild_id.map(|g| g.get())
)
.fetch_one(&self.database)
.await
} else {
sqlx::query_as!(
JoinSound,
"
SELECT join_sound_id
FROM join_sounds
WHERE user = ?
AND (guild IS NULL OR guild = ?)
ORDER BY guild IS NULL",
user_id.get(),
guild_id.map(|g| g.get())
)
.fetch_one(&self.database)
.await
};
let join_id_res = sqlx::query!(
"
SELECT join_sound_id
FROM users
WHERE user = ?
",
user_id.as_u64()
)
.fetch_one(&self.database)
.await;
if let Ok(row) = join_id_res {
Some(row.join_sound_id)
row.join_sound_id
} else {
None
}
};
self.join_sound_cache.entry(user_id).and_modify(|d| {
d.insert(guild_id, join_sound_id);
});
self.join_sound_cache.insert(user_id, join_sound_id);
join_sound_id
};
@ -91,54 +47,39 @@ impl JoinSoundCtx for Data {
x
}
async fn update_join_sound<U: Into<UserId> + Send + Sync, G: Into<GuildId> + Send + Sync>(
async fn update_join_sound<U: Into<UserId> + Send + Sync>(
&self,
user_id: U,
guild_id: Option<G>,
join_id: Option<u32>,
) -> Result<(), sqlx::Error> {
) {
let user_id = user_id.into();
let guild_id = guild_id.map(|g| g.into());
self.join_sound_cache.entry(user_id).and_modify(|d| {
d.insert(guild_id, join_id);
});
self.join_sound_cache.insert(user_id, join_id);
let mut transaction = self.database.begin().await?;
let pool = self.database.clone();
match join_id {
Some(join_id) => {
sqlx::query!(
"DELETE FROM join_sounds WHERE user = ? AND guild <=> ?",
user_id.get(),
guild_id.map(|g| g.get())
)
.execute(transaction.acquire().await?)
.await?;
let _ = sqlx::query!(
"
INSERT IGNORE INTO users (user)
VALUES (?)
",
user_id.as_u64()
)
.execute(&pool)
.await;
sqlx::query!(
"INSERT INTO join_sounds (user, join_sound_id, guild) VALUES (?, ?, ?)",
user_id.get(),
join_id,
guild_id.map(|g| g.get())
)
.execute(transaction.acquire().await?)
.await?;
}
None => {
sqlx::query!(
"DELETE FROM join_sounds WHERE user = ? AND guild <=> ?",
user_id.get(),
guild_id.map(|g| g.get())
)
.execute(transaction.acquire().await?)
.await?;
}
}
transaction.commit().await?;
Ok(())
let _ = sqlx::query!(
"
UPDATE users
SET
join_sound_id = ?
WHERE
user = ?
",
join_id,
user_id.as_u64()
)
.execute(&pool)
.await;
}
}

View File

@ -1,7 +1,9 @@
use poise::serenity_prelude::async_trait;
use songbird::input::Input;
use sqlx::Executor;
use tokio::process::Command;
use std::{env, path::Path};
use poise::serenity::async_trait;
use songbird::input::restartable::Restartable;
use sqlx::{Error, Executor};
use tokio::{fs::File, io::AsyncWriteExt, process::Command};
use crate::{consts::UPLOAD_MAX_SIZE, error::ErrorTypes, Data, Database};
@ -35,35 +37,12 @@ pub trait SoundCtx {
user_id: U,
guild_id: G,
) -> Result<Vec<Sound>, sqlx::Error>;
async fn autocomplete_favorite_sounds<U: Into<u64> + Send>(
&self,
query: &str,
user_id: U,
) -> Result<Vec<Sound>, sqlx::Error>;
async fn user_sounds<U: Into<u64> + Send>(
&self,
user_id: U,
page: Option<u64>,
) -> Result<Vec<Sound>, sqlx::Error>;
async fn favorite_sounds<U: Into<u64> + Send>(
&self,
user_id: U,
page: Option<u64>,
) -> Result<Vec<Sound>, sqlx::Error>;
async fn user_sounds<U: Into<u64> + Send>(&self, user_id: U)
-> Result<Vec<Sound>, sqlx::Error>;
async fn guild_sounds<G: Into<u64> + Send>(
&self,
guild_id: G,
page: Option<u64>,
) -> Result<Vec<Sound>, sqlx::Error>;
async fn count_user_sounds<U: Into<u64> + Send>(&self, user_id: U) -> Result<u64, sqlx::Error>;
async fn count_favorite_sounds<U: Into<u64> + Send>(
&self,
user_id: U,
) -> Result<u64, sqlx::Error>;
async fn count_guild_sounds<G: Into<u64> + Send>(
&self,
guild_id: G,
) -> Result<u64, sqlx::Error>;
}
#[async_trait]
@ -97,13 +76,14 @@ impl SoundCtx for Data {
let sound = sqlx::query_as_unchecked!(
Sound,
"
SELECT name, id, public, server_id, uploader_id
FROM sounds
WHERE id = ? AND (
public = 1 OR
uploader_id = ? OR
server_id = ?
)",
SELECT name, id, public, server_id, uploader_id
FROM sounds
WHERE id = ? AND (
public = 1 OR
uploader_id = ? OR
server_id = ?
)
",
id,
user_id,
guild_id
@ -120,28 +100,19 @@ impl SoundCtx for Data {
sound = sqlx::query_as_unchecked!(
Sound,
"
SELECT name, id, public, server_id, uploader_id
FROM sounds
WHERE name = ? AND (
public = 1 OR
uploader_id = ? OR
server_id = ?
)
ORDER BY
uploader_id = ? DESC,
EXISTS(
SELECT 1
FROM favorite_sounds
WHERE sound_id = id AND user_id = ?
) DESC,
server_id = ? DESC,
public = 1 DESC,
rand()",
SELECT name, id, public, server_id, uploader_id
FROM sounds
WHERE name = ? AND (
public = 1 OR
uploader_id = ? OR
server_id = ?
)
ORDER BY uploader_id = ? DESC, server_id = ? DESC, public = 1 DESC, rand()
",
name,
user_id,
guild_id,
user_id,
user_id,
guild_id
)
.fetch_all(&db_pool)
@ -150,28 +121,19 @@ impl SoundCtx for Data {
sound = sqlx::query_as_unchecked!(
Sound,
"
SELECT name, id, public, server_id, uploader_id
FROM sounds
WHERE name LIKE CONCAT('%', ?, '%') AND (
public = 1 OR
uploader_id = ? OR
server_id = ?
)
ORDER BY
uploader_id = ? DESC,
EXISTS(
SELECT 1
FROM favorite_sounds
WHERE sound_id = id AND user_id = ?
) DESC,
server_id = ? DESC,
public = 1 DESC,
rand()",
SELECT name, id, public, server_id, uploader_id
FROM sounds
WHERE name LIKE CONCAT('%', ?, '%') AND (
public = 1 OR
uploader_id = ? OR
server_id = ?
)
ORDER BY uploader_id = ? DESC, server_id = ? DESC, public = 1 DESC, rand()
",
name,
user_id,
guild_id,
user_id,
user_id,
guild_id
)
.fetch_all(&db_pool)
@ -187,50 +149,20 @@ impl SoundCtx for Data {
query: &str,
user_id: U,
guild_id: G,
) -> Result<Vec<Sound>, sqlx::Error> {
let db_pool = self.database.clone();
let user_id = user_id.into();
sqlx::query_as_unchecked!(
Sound,
"
SELECT name, id, public, server_id, uploader_id
FROM sounds
WHERE name LIKE CONCAT(?, '%') AND (uploader_id = ? OR server_id = ? OR EXISTS(
SELECT 1
FROM favorite_sounds
WHERE sound_id = id AND user_id = ?
))
LIMIT 25",
query,
user_id,
guild_id.into(),
user_id,
)
.fetch_all(&db_pool)
.await
}
async fn autocomplete_favorite_sounds<U: Into<u64> + Send>(
&self,
query: &str,
user_id: U,
) -> Result<Vec<Sound>, sqlx::Error> {
) -> Result<Vec<Sound>, Error> {
let db_pool = self.database.clone();
sqlx::query_as_unchecked!(
Sound,
"
SELECT name, id, public, server_id, uploader_id
FROM sounds
WHERE name LIKE CONCAT(?, '%') AND EXISTS(
SELECT 1
FROM favorite_sounds
WHERE sound_id = id AND user_id = ?
)
LIMIT 25",
SELECT name, id, public, server_id, uploader_id
FROM sounds
WHERE name LIKE CONCAT(?, '%') AND (uploader_id = ? OR server_id = ?)
LIMIT 25
",
query,
user_id.into(),
guild_id.into(),
)
.fetch_all(&db_pool)
.await
@ -239,81 +171,18 @@ impl SoundCtx for Data {
async fn user_sounds<U: Into<u64> + Send>(
&self,
user_id: U,
page: Option<u64>,
) -> Result<Vec<Sound>, sqlx::Error> {
let sounds = match page {
Some(page) => {
sqlx::query_as_unchecked!(
Sound,
"
SELECT name, id, public, server_id, uploader_id
FROM sounds
WHERE uploader_id = ?
ORDER BY id DESC
LIMIT ?, ?",
user_id.into(),
page * 25,
(page + 1) * 25
)
.fetch_all(&self.database)
.await?
}
None => {
sqlx::query_as_unchecked!(
Sound,
"
SELECT name, id, public, server_id, uploader_id
FROM sounds
WHERE uploader_id = ?
ORDER BY id DESC",
user_id.into()
)
.fetch_all(&self.database)
.await?
}
};
Ok(sounds)
}
async fn favorite_sounds<U: Into<u64> + Send>(
&self,
user_id: U,
page: Option<u64>,
) -> Result<Vec<Sound>, sqlx::Error> {
let sounds = match page {
Some(page) => {
sqlx::query_as_unchecked!(
Sound,
"
SELECT name, id, public, server_id, uploader_id
FROM sounds
INNER JOIN favorite_sounds f ON sounds.id = f.sound_id
WHERE f.user_id = ?
ORDER BY id DESC
LIMIT ?, ?",
user_id.into(),
page * 25,
(page + 1) * 25
)
.fetch_all(&self.database)
.await?
}
None => {
sqlx::query_as_unchecked!(
Sound,
"
SELECT name, id, public, server_id, uploader_id
FROM sounds
INNER JOIN favorite_sounds f ON sounds.id = f.sound_id
WHERE f.user_id = ?
ORDER BY id DESC",
user_id.into()
)
.fetch_all(&self.database)
.await?
}
};
let sounds = sqlx::query_as_unchecked!(
Sound,
"
SELECT name, id, public, server_id, uploader_id
FROM sounds
WHERE uploader_id = ?
",
user_id.into()
)
.fetch_all(&self.database)
.await?;
Ok(sounds)
}
@ -321,83 +190,25 @@ impl SoundCtx for Data {
async fn guild_sounds<G: Into<u64> + Send>(
&self,
guild_id: G,
page: Option<u64>,
) -> Result<Vec<Sound>, sqlx::Error> {
let sounds = match page {
Some(page) => {
sqlx::query_as_unchecked!(
Sound,
"
SELECT name, id, public, server_id, uploader_id
FROM sounds
WHERE server_id = ?
ORDER BY id DESC
LIMIT ?, ?",
guild_id.into(),
page * 25,
(page + 1) * 25
)
.fetch_all(&self.database)
.await?
}
None => {
sqlx::query_as_unchecked!(
Sound,
"
SELECT name, id, public, server_id, uploader_id
FROM sounds
WHERE server_id = ?
ORDER BY id DESC",
guild_id.into()
)
.fetch_all(&self.database)
.await?
}
};
Ok(sounds)
}
async fn count_user_sounds<U: Into<u64> + Send>(&self, user_id: U) -> Result<u64, sqlx::Error> {
Ok(sqlx::query!(
"SELECT COUNT(1) as count FROM sounds WHERE uploader_id = ?",
user_id.into()
)
.fetch_one(&self.database)
.await?
.count as u64)
}
async fn count_favorite_sounds<U: Into<u64> + Send>(
&self,
user_id: U,
) -> Result<u64, sqlx::Error> {
Ok(sqlx::query!(
"SELECT COUNT(1) as count FROM favorite_sounds WHERE user_id = ?",
user_id.into()
)
.fetch_one(&self.database)
.await?
.count as u64)
}
async fn count_guild_sounds<G: Into<u64> + Send>(
&self,
guild_id: G,
) -> Result<u64, sqlx::Error> {
Ok(sqlx::query!(
"SELECT COUNT(1) as count FROM sounds WHERE server_id = ?",
let sounds = sqlx::query_as_unchecked!(
Sound,
"
SELECT name, id, public, server_id, uploader_id
FROM sounds
WHERE server_id = ?
",
guild_id.into()
)
.fetch_one(&self.database)
.await?
.count as u64)
.fetch_all(&self.database)
.await?;
Ok(sounds)
}
}
impl Sound {
pub(crate) async fn src(&self, db_pool: impl Executor<'_, Database = Database>) -> Vec<u8> {
async fn src(&self, db_pool: impl Executor<'_, Database = Database>) -> Vec<u8> {
struct Src {
src: Vec<u8>,
}
@ -405,10 +216,11 @@ impl Sound {
let record = sqlx::query_as_unchecked!(
Src,
"
SELECT src
FROM sounds
WHERE id = ?
LIMIT 1",
SELECT src
FROM sounds
WHERE id = ?
LIMIT 1
",
self.id
)
.fetch_one(db_pool)
@ -418,24 +230,47 @@ impl Sound {
record.src
}
pub async fn store_sound_source(
&self,
db_pool: impl Executor<'_, Database = Database>,
) -> Result<String, Box<dyn std::error::Error + Send + Sync>> {
let caching_location = env::var("CACHING_LOCATION").unwrap_or(String::from("/tmp"));
let path_name = format!("{}/sound-{}", caching_location, self.id);
let path = Path::new(&path_name);
if !path.exists() {
let mut file = File::create(&path).await?;
file.write_all(&self.src(db_pool).await).await?;
}
Ok(path_name)
}
pub async fn playable(
&self,
db_pool: impl Executor<'_, Database = Database>,
) -> Result<Input, Box<dyn std::error::Error + Send + Sync>> {
Ok(Input::from(self.src(db_pool).await))
) -> Result<Restartable, Box<dyn std::error::Error + Send + Sync>> {
let path_name = self.store_sound_source(db_pool).await?;
Ok(Restartable::ffmpeg(path_name, false)
.await
.expect("FFMPEG ERROR!"))
}
pub async fn count_user_sounds<U: Into<u64>>(
user_id: U,
db_pool: impl Executor<'_, Database = Database>,
) -> Result<u32, sqlx::Error> {
) -> Result<u32, sqlx::error::Error> {
let user_id = user_id.into();
let c = sqlx::query!(
"
SELECT COUNT(1) as count
FROM sounds
WHERE uploader_id = ?",
SELECT COUNT(1) as count
FROM sounds
WHERE uploader_id = ?
",
user_id
)
.fetch_one(db_pool)
@ -449,16 +284,17 @@ impl Sound {
user_id: U,
name: &String,
db_pool: impl Executor<'_, Database = Database>,
) -> Result<u32, sqlx::Error> {
) -> Result<u32, sqlx::error::Error> {
let user_id = user_id.into();
let c = sqlx::query!(
"
SELECT COUNT(1) as count
FROM sounds
WHERE
uploader_id = ? AND
name = ?",
SELECT COUNT(1) as count
FROM sounds
WHERE
uploader_id = ? AND
name = ?
",
user_id,
name
)
@ -475,11 +311,12 @@ impl Sound {
) -> Result<(), Box<dyn std::error::Error + Send + Sync>> {
sqlx::query!(
"
UPDATE sounds
SET
public = ?
WHERE
id = ?",
UPDATE sounds
SET
public = ?
WHERE
id = ?
",
self.public,
self.id
)
@ -493,41 +330,12 @@ impl Sound {
&self,
db_pool: impl Executor<'_, Database = Database>,
) -> Result<(), Box<dyn std::error::Error + Send + Sync>> {
sqlx::query!("DELETE FROM sounds WHERE id = ?", self.id)
.execute(db_pool)
.await?;
Ok(())
}
pub async fn add_favorite<U: Into<u64>>(
&self,
user_id: U,
db_pool: impl Executor<'_, Database = Database>,
) -> Result<(), Box<dyn std::error::Error + Send + Sync + Send>> {
let user_id = user_id.into();
sqlx::query!(
"INSERT INTO favorite_sounds (user_id, sound_id) VALUES (?, ?)",
user_id,
self.id
)
.execute(db_pool)
.await?;
Ok(())
}
pub async fn remove_favorite<U: Into<u64>>(
&self,
user_id: U,
db_pool: impl Executor<'_, Database = Database>,
) -> Result<(), Box<dyn std::error::Error + Send + Sync + Send>> {
let user_id = user_id.into();
sqlx::query!(
"DELETE FROM favorite_sounds WHERE user_id = ? AND sound_id = ?",
user_id,
"
DELETE
FROM sounds
WHERE id = ?
",
self.id
)
.execute(db_pool)
@ -580,8 +388,9 @@ impl Sound {
Some(data) => {
match sqlx::query!(
"
INSERT INTO sounds (name, server_id, uploader_id, public, src)
VALUES (?, ?, ?, 1, ?)",
INSERT INTO sounds (name, server_id, uploader_id, public, src)
VALUES (?, ?, ?, 1, ?)
",
name,
server_id,
user_id,

View File

@ -1,13 +1,11 @@
use std::{ops::Deref, sync::Arc};
use std::sync::Arc;
use poise::serenity_prelude::{
model::{
guild::Guild,
id::{ChannelId, UserId},
},
ChannelType, EditVoiceState, GuildId,
use poise::serenity::model::{
channel::Channel,
guild::Guild,
id::{ChannelId, UserId},
};
use songbird::{tracks::TrackHandle, Call};
use songbird::{create_player, error::JoinResult, tracks::TrackHandle, Call};
use sqlx::Executor;
use tokio::sync::{Mutex, MutexGuard};
@ -24,20 +22,21 @@ pub async fn play_audio(
volume: u8,
call_handler: &mut MutexGuard<'_, Call>,
db_pool: impl Executor<'_, Database = Database>,
r#loop: bool,
loop_: bool,
) -> Result<TrackHandle, Box<dyn std::error::Error + Send + Sync>> {
let track = sound.playable(db_pool).await?;
let handle = call_handler.play_input(track);
let (track, track_handler) = create_player(sound.playable(db_pool).await?.into());
handle.set_volume(volume as f32 / 100.0)?;
let _ = track_handler.set_volume(volume as f32 / 100.0);
if r#loop {
handle.enable_loop()?;
if loop_ {
let _ = track_handler.enable_loop();
} else {
handle.disable_loop()?;
let _ = track_handler.disable_loop();
}
Ok(handle)
call_handler.play(track);
Ok(track_handler)
}
pub async fn queue_audio(
@ -47,10 +46,11 @@ pub async fn queue_audio(
db_pool: impl Executor<'_, Database = Database> + Copy,
) -> Result<(), Box<dyn std::error::Error + Send + Sync>> {
for sound in sounds {
let track = sound.playable(db_pool).await?;
let handle = call_handler.enqueue_input(track).await;
let (a, b) = create_player(sound.playable(db_pool).await?.into());
handle.set_volume(volume as f32 / 100.0)?;
let _ = b.set_volume(volume as f32 / 100.0);
call_handler.enqueue(a);
}
Ok(())
@ -58,69 +58,61 @@ pub async fn queue_audio(
pub async fn join_channel(
ctx: &poise::serenity_prelude::Context,
guild_id: GuildId,
guild: Guild,
channel_id: ChannelId,
) -> Result<Arc<Mutex<Call>>, Box<dyn std::error::Error + Send + Sync>> {
) -> (Arc<Mutex<Call>>, JoinResult<()>) {
let songbird = songbird::get(ctx).await.unwrap();
let current_user = ctx.cache.current_user().id;
let current_user = ctx.cache.current_user_id();
let current_voice_state = ctx
.cache
.guild(guild_id)
.map(|g| {
g.voice_states
.get(&current_user)
.and_then(|voice_state| voice_state.channel_id)
})
.flatten();
let current_voice_state = guild
.voice_states
.get(&current_user)
.and_then(|voice_state| voice_state.channel_id);
let call = if current_voice_state == Some(channel_id) {
let call_opt = songbird.get(guild_id);
let (call, res) = if current_voice_state == Some(channel_id) {
let call_opt = songbird.get(guild.id);
if let Some(call) = call_opt {
Ok(call)
(call, Ok(()))
} else {
songbird.join(guild_id, channel_id).await
let (call, res) = songbird.join(guild.id, channel_id).await;
(call, res)
}
} else {
songbird.join(guild_id, channel_id).await
}?;
let (call, res) = songbird.join(guild.id, channel_id).await;
(call, res)
};
{
call.lock().await.deafen(true).await?;
// set call to deafen
let _ = call.lock().await.deafen(true).await;
}
if let Some(channel) = ctx.cache.channel(channel_id).map(|c| c.clone()) {
if channel.kind == ChannelType::Stage {
let user_id = ctx.cache.current_user().id.clone();
channel
.edit_voice_state(&ctx, user_id, EditVoiceState::new().suppress(true))
.await?;
}
if let Some(Channel::Guild(channel)) = channel_id.to_channel_cached(&ctx) {
let _ = channel
.edit_voice_state(&ctx, ctx.cache.current_user(), |v| v.suppress(false))
.await;
}
Ok(call)
(call, res)
}
pub async fn play_from_query(
ctx: &poise::serenity_prelude::Context,
data: &Data,
guild: impl Deref<Target = Guild> + Send + Sync,
guild: Guild,
user_id: UserId,
channel: Option<ChannelId>,
query: &str,
r#loop: bool,
loop_: bool,
) -> String {
let guild_id = guild.deref().id;
let guild_id = guild.id;
let channel_to_join = channel.or_else(|| {
guild
.deref()
.voice_states
.get(&user_id)
.and_then(|voice_state| voice_state.channel_id)
});
let channel_to_join = guild
.voice_states
.get(&user_id)
.and_then(|voice_state| voice_state.channel_id);
match channel_to_join {
Some(user_channel) => {
@ -134,7 +126,8 @@ pub async fn play_from_query(
match sound_res {
Some(sound) => {
{
let call_handler = join_channel(ctx, guild_id, user_channel).await.unwrap();
let (call_handler, _) =
join_channel(ctx, guild.clone(), user_channel).await;
let guild_data = data.guild_data(guild_id).await.unwrap();
@ -145,7 +138,7 @@ pub async fn play_from_query(
guild_data.read().await.volume,
&mut lock,
&data.database,
r#loop,
loop_,
)
.await
.unwrap();

View File

@ -1,15 +0,0 @@
[Unit]
Description=Discord bot for custom sound effects and soundboards
[Service]
User=soundfx
Type=simple
ExecStart=/usr/bin/soundfx-rs
WorkingDirectory=/etc/soundfx-rs
Restart=always
RestartSec=4
# Environment="RUST_LOG=warn,soundfx_rs=info"
# Environment="RUST_BACKTRACE=full"
[Install]
WantedBy=multi-user.target