2023-12-19 18:51:03 +00:00

32 lines
892 B
Rust

use poise::serenity_prelude::AutocompleteChoice;
use crate::{models::sound::SoundCtx, Context};
pub mod favorite;
pub mod info;
pub mod manage;
pub mod play;
pub mod search;
pub mod settings;
pub mod stop;
pub async fn autocomplete_sound(ctx: Context<'_>, partial: &str) -> Vec<AutocompleteChoice> {
ctx.data()
.autocomplete_user_sounds(&partial, ctx.author().id, ctx.guild_id().unwrap())
.await
.unwrap_or(vec![])
.iter()
.map(|s| AutocompleteChoice::new(s.name.clone(), s.id.to_string()))
.collect()
}
pub async fn autocomplete_favorite(ctx: Context<'_>, partial: &str) -> Vec<AutocompleteChoice> {
ctx.data()
.autocomplete_favorite_sounds(&partial, ctx.author().id)
.await
.unwrap_or(vec![])
.iter()
.map(|s| AutocompleteChoice::new(s.name.clone(), s.id.to_string()))
.collect()
}