Riskless/whitepaper/demonstration/presentation.tex

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\documentclass{beamer}
\usetheme{default}
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\usepackage{tikz}
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\graphicspath{.}
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\setbeamertemplate{frametitle}[default][center]
\title{"Risk" in an untrusted setting}
\author{Jude Southworth}
\begin{document}
\begin{frame}[plain]
\maketitle
\end{frame}
\begin{frame}{Risk}
\begin{itemize}
\item \textit{Risk} is a popular strategy board game.
\item It is played on a single board, depicting a world map, partitioned into regions.
\item A player owns a region of the map by stationing troops within the region.
\item Players fight for regions by gambling some of their troops against the troops in the other player's region.
\end{itemize}
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\begin{center}
\includegraphics[width=6cm]{Risk_game_board}
\end{center}
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\end{frame}
\begin{frame}{Risk}
\begin{itemize}
\item \textit{Risk} has a variant called "fog of war".
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\item In this variant, players can only see the number of troops stationed within regions they neighbour.
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\item This variant is therefore only played online, in a \textbf{trusted setup}.
\end{itemize}
\begin{center}
\includegraphics[width=6cm]{fog-of-war}
\end{center}
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\end{frame}
\begin{frame}{Proposition}
\begin{itemize}
\item Play fog-of-war Risk in an untrusted setup.
\item In the untrusted setup, the same guarantees should be made as the trusted setup, but on a peer-to-peer network.
\end{itemize}
\end{frame}
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\begin{frame}{Rationale}
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\begin{itemize}
\item \textbf{Decentralised} \begin{itemize}
\item Longer lifespans than centralised platforms.
\item More resistant to censorship and can help promote anonymity and privacy.
\item Encourages user freedom.
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\end{itemize}
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\item \textbf{Security} \begin{itemize}
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\item Constantly looking for ways to secure against threats specific to decentralised infrastructures.
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\item Security issues can be devastating even to decentralised infrastructures.
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\end{itemize}
\end{itemize}
\end{frame}
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\begin{frame}{State of the field}
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\begin{itemize}
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\item Private key encryption and signatures.
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\item Additive homomorphic encryption.
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\item \textbf{Monero, Zcash}. Decentralised ledgers respectively using the \textit{Bulletproof} and \textit{ZK-SNARK} zero-knowledge proof systems. \begin{itemize}
\item ZKP protocols exist for proving properties of Paillier cyphertexts (Ivan Damg\aa rd, Mads Jurik,, Jesper Nielsen).
\end{itemize}
\item \textbf{Web platform}. ECMAScript 2019+ \begin{itemize}
\item Web Locks API.
\item BigInt API.
\end{itemize}
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\end{itemize}
\end{frame}
\begin{frame}{Results}
Emulated P2P environment using WebSockets.
\end{frame}
\begin{frame}{Results}
Produce shared random values without beacons using commitment schemes.
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\begin{center}
\begin{tikzpicture}[
every node/.append style={very thick,rounded corners=0.1mm}
]
\node[draw,rectangle] (A) at (0,0) {Peer A};
\node[draw,rectangle] (B) at (6,0) {Peer B};
\node[draw=blue!50,rectangle,thick] (NoiseA) at (0,-1) {Generate noise $N_A$, key $k_A$};
\node[draw=blue!50,rectangle,thick] (NoiseB) at (6,-1) {Generate noise $N_B$, key $k_B$};
\draw [->,very thick] (0,-2)--node [auto] {$E_{k_A}(N_A)$}++(6,0);
\draw [<-,very thick] (0,-2.75)--node [auto] {$E_{k_B}(N_B)$}++(6,0);
\draw [->,very thick] (0,-4)--node [auto] {$k_A$}++(6,0);
\draw [<-,very thick] (0,-4.75)--node [auto] {$k_B$}++(6,0);
\node[draw=blue!50,rectangle,thick] (CA) at (0,-5.5) {Compute $N_A + N_B$};
\node[draw=blue!50,rectangle,thick] (CB) at (6,-5.5) {Compute $N_A + N_B$};
\draw [very thick] (A)-- (NoiseA)-- (CA)-- (0,-5.5);
\draw [very thick] (B)-- (NoiseB)-- (CB)-- (6,-5.5);
\end{tikzpicture}
\end{center}
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\end{frame}
\begin{frame}{Results}
Generating large primes using ECMAScript \texttt{BigInt} and Rabin-Miller.
\begin{tabular}{cc}
\includegraphics[width=5cm]{random2048} & \includegraphics[width=5cm]{carbon} \\
\multicolumn{2}{c}{\includegraphics[width=65mm]{miller-rabin} }
\end{tabular}
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\end{frame}
\begin{frame}{Results}
Implementation of the Paillier additive homomorphic cryptosystem.
\begin{center}
\includegraphics[width=11cm]{paillier}
\end{center}
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\end{frame}
\begin{frame}{Results}
Implementation of Risk.
\end{frame}
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\begin{frame}{Next steps}
\begin{itemize}
\item Zero-knowledge system for fog-of-war.
\item Reduce issues of players halting play. \begin{itemize}
\item Handle disconnects.
\end{itemize}
\item Check for modular biases.
\item General analysis.
\end{itemize}
\end{frame}
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\begin{frame}{Citations}
\textit{Image} Risk game board by CMG Lee, the asterisk denoting the missing link in the 40th Anniversary Collector's Edition, based on shapes from http://commons.wikimedia.org/wiki/File:Risk\_board.svg. 11 November 2008. CC-BY-SA 4.0
\end{frame}
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\end{document}