stop command now just stops audio. cleaned some code
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parent
d70f790b3d
commit
29dd3532bb
2
Cargo.lock
generated
2
Cargo.lock
generated
@ -1838,7 +1838,7 @@ dependencies = [
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[[package]]
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name = "soundfx-rs"
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version = "1.2.1"
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version = "1.2.2"
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dependencies = [
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"dashmap",
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"dotenv",
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33
src/main.rs
33
src/main.rs
@ -289,33 +289,23 @@ async fn join_channel(
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let call_opt = songbird.get(guild.id);
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if let Some(call) = call_opt {
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{
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// set call to deafen
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let _ = call.lock().await.deafen(true).await;
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}
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(call, Ok(()))
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} else {
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let (call, res) = songbird.join(guild.id, channel_id).await;
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{
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// set call to deafen
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let _ = call.lock().await.deafen(true).await;
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}
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(call, res)
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}
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} else {
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let (call, res) = songbird.join(guild.id, channel_id).await;
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{
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// set call to deafen
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let _ = call.lock().await.deafen(true).await;
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}
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(call, res)
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};
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{
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// set call to deafen
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let _ = call.lock().await.deafen(true).await;
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}
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(call, res)
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}
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@ -767,9 +757,9 @@ __Available ambience sounds:__
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#[command]
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#[permission_level(Managed)]
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async fn stop_playing(ctx: &Context, msg: &Message, _args: Args) -> CommandResult {
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{
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let guild_id = msg.guild_id.unwrap();
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let guild_id = msg.guild_id.unwrap();
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{
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let track_count = ctx
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.data
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.read()
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@ -782,9 +772,14 @@ async fn stop_playing(ctx: &Context, msg: &Message, _args: Args) -> CommandResul
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write_lock.insert(guild_id, 0);
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}
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let voice_manager = songbird::get(ctx).await.unwrap();
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let songbird = songbird::get(ctx).await.unwrap();
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let call_opt = songbird.get(guild_id);
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let _ = voice_manager.leave(msg.guild_id.unwrap()).await;
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if let Some(call) = call_opt {
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let mut lock = call.lock().await;
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lock.stop();
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}
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Ok(())
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}
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