queue play command
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@ -5,7 +5,7 @@ authors = ["jellywx <judesouthworth@pm.me>"]
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edition = "2018"
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[dependencies]
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songbird = { git = "https://github.com/serenity-rs/songbird", branch = "next" }
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songbird = { git = "https://github.com/serenity-rs/songbird", branch = "next", features = ["builtin-queue"] }
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poise = { git = "https://github.com/kangalioo/poise", branch = "master", features = ["collector"] }
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sqlx = { version = "0.5", default-features = false, features = ["runtime-tokio-rustls", "macros", "mysql", "bigdecimal"] }
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dotenv = "0.15"
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163
src/cmds/play.rs
163
src/cmds/play.rs
@ -2,6 +2,8 @@ use poise::serenity::{
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builder::CreateActionRow, model::interactions::message_component::ButtonStyle,
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};
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use crate::models::guild_data::CtxGuildData;
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use crate::utils::{join_channel, queue_audio};
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use crate::{
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cmds::autocomplete_sound, models::sound::SoundCtx, utils::play_from_query, Context, Error,
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};
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@ -32,6 +34,167 @@ pub async fn play(
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Ok(())
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}
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/// Play up to 25 sounds on queue
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#[poise::command(slash_command, rename = "queue")]
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pub async fn queue_play(
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ctx: Context<'_>,
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#[description = "Name or ID for queue position 1"]
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#[autocomplete = "autocomplete_sound"]
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sound_1: String,
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#[description = "Name or ID for queue position 2"]
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#[autocomplete = "autocomplete_sound"]
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sound_2: String,
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#[description = "Name or ID for queue position 3"]
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#[autocomplete = "autocomplete_sound"]
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sound_3: Option<String>,
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#[description = "Name or ID for queue position 4"]
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#[autocomplete = "autocomplete_sound"]
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sound_4: Option<String>,
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#[description = "Name or ID for queue position 5"]
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#[autocomplete = "autocomplete_sound"]
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sound_5: Option<String>,
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#[description = "Name or ID for queue position 6"]
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#[autocomplete = "autocomplete_sound"]
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sound_6: Option<String>,
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#[description = "Name or ID for queue position 7"]
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#[autocomplete = "autocomplete_sound"]
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sound_7: Option<String>,
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#[description = "Name or ID for queue position 8"]
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#[autocomplete = "autocomplete_sound"]
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sound_8: Option<String>,
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#[description = "Name or ID for queue position 9"]
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#[autocomplete = "autocomplete_sound"]
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sound_9: Option<String>,
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#[description = "Name or ID for queue position 10"]
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#[autocomplete = "autocomplete_sound"]
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sound_10: Option<String>,
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#[description = "Name or ID for queue position 11"]
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#[autocomplete = "autocomplete_sound"]
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sound_11: Option<String>,
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#[description = "Name or ID for queue position 12"]
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#[autocomplete = "autocomplete_sound"]
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sound_12: Option<String>,
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#[description = "Name or ID for queue position 13"]
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#[autocomplete = "autocomplete_sound"]
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sound_13: Option<String>,
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#[description = "Name or ID for queue position 14"]
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#[autocomplete = "autocomplete_sound"]
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sound_14: Option<String>,
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#[description = "Name or ID for queue position 15"]
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#[autocomplete = "autocomplete_sound"]
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sound_15: Option<String>,
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#[description = "Name or ID for queue position 16"]
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#[autocomplete = "autocomplete_sound"]
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sound_16: Option<String>,
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#[description = "Name or ID for queue position 17"]
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#[autocomplete = "autocomplete_sound"]
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sound_17: Option<String>,
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#[description = "Name or ID for queue position 18"]
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#[autocomplete = "autocomplete_sound"]
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sound_18: Option<String>,
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#[description = "Name or ID for queue position 19"]
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#[autocomplete = "autocomplete_sound"]
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sound_19: Option<String>,
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#[description = "Name or ID for queue position 20"]
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#[autocomplete = "autocomplete_sound"]
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sound_20: Option<String>,
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#[description = "Name or ID for queue position 21"]
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#[autocomplete = "autocomplete_sound"]
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sound_21: Option<String>,
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#[description = "Name or ID for queue position 22"]
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#[autocomplete = "autocomplete_sound"]
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sound_22: Option<String>,
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#[description = "Name or ID for queue position 23"]
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#[autocomplete = "autocomplete_sound"]
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sound_23: Option<String>,
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#[description = "Name or ID for queue position 24"]
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#[autocomplete = "autocomplete_sound"]
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sound_24: Option<String>,
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#[description = "Name or ID for queue position 25"]
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#[autocomplete = "autocomplete_sound"]
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sound_25: Option<String>,
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) -> Result<(), Error> {
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let _ = ctx.defer().await;
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let guild = ctx.guild().unwrap();
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let channel_to_join = guild
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.voice_states
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.get(&ctx.author().id)
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.and_then(|voice_state| voice_state.channel_id);
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match channel_to_join {
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Some(user_channel) => {
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let (call_handler, _) = join_channel(ctx.discord(), guild.clone(), user_channel).await;
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let guild_data = ctx
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.data()
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.guild_data(ctx.guild_id().unwrap())
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.await
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.unwrap();
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let mut lock = call_handler.lock().await;
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let query_terms = [
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Some(sound_1),
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Some(sound_2),
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sound_3,
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sound_4,
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sound_5,
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sound_6,
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sound_7,
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sound_8,
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sound_9,
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sound_10,
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sound_11,
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sound_12,
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sound_13,
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sound_14,
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sound_15,
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sound_16,
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sound_17,
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sound_18,
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sound_19,
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sound_20,
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sound_21,
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sound_22,
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sound_23,
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sound_24,
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sound_25,
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];
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let mut sounds = vec![];
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for sound in query_terms.iter().flatten() {
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let search = ctx
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.data()
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.search_for_sound(&sound, ctx.guild_id().unwrap(), ctx.author().id, true)
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.await?;
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if let Some(sound) = search.first() {
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sounds.push(sound.clone());
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}
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}
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queue_audio(
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&sounds,
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guild_data.read().await.volume,
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&mut lock,
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&ctx.data().database,
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)
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.await
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.unwrap();
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ctx.say(format!("Queued {} sounds!", sounds.len())).await?;
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}
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None => {
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ctx.say("You are not in a voice chat!").await?;
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}
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}
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Ok(())
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}
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/// Loop a sound in your current voice channel
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#[poise::command(slash_command, rename = "loop")]
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pub async fn loop_play(
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@ -2,7 +2,7 @@ use songbird;
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use crate::{Context, Error};
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/// Stop the bot from playing
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/// Stop the bot from playing and clear the play queue
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#[poise::command(slash_command, rename = "stop")]
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pub async fn stop_playing(ctx: Context<'_>) -> Result<(), Error> {
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let songbird = songbird::get(ctx.discord()).await.unwrap();
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@ -102,14 +102,15 @@ SELECT name, id, public, server_id, uploader_id
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let (handler, _) = join_channel(&ctx, guild, user_channel).await;
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let _ = play_audio(
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play_audio(
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&mut sound,
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volume,
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&mut handler.lock().await,
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&data.database,
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false,
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)
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.await;
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.await
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.unwrap();
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}
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}
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}
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@ -86,6 +86,7 @@ async fn main() -> Result<(), Box<dyn std::error::Error + Send + Sync>> {
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cmds::manage::download_file(),
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cmds::manage::delete_sound(),
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cmds::play::play(),
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cmds::play::queue_play(),
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cmds::play::loop_play(),
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cmds::play::soundboard(),
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poise::Command {
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19
src/utils.rs
19
src/utils.rs
@ -18,7 +18,7 @@ use crate::{
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};
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pub async fn play_audio(
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sound: &mut Sound,
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sound: &Sound,
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volume: u8,
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call_handler: &mut MutexGuard<'_, Call>,
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db_pool: impl Executor<'_, Database = Database>,
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@ -39,6 +39,23 @@ pub async fn play_audio(
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Ok(track_handler)
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}
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pub async fn queue_audio(
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sounds: &[Sound],
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volume: u8,
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call_handler: &mut MutexGuard<'_, Call>,
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db_pool: impl Executor<'_, Database = Database> + Copy,
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) -> Result<(), Box<dyn std::error::Error + Send + Sync>> {
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for sound in sounds {
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let (a, b) = create_player(sound.playable(db_pool).await?.into());
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let _ = b.set_volume(volume as f32 / 100.0);
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call_handler.enqueue(a);
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}
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Ok(())
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}
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pub async fn join_channel(
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ctx: &poise::serenity_prelude::Context,
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guild: Guild,
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